Driving Physics Update v0.2.4.0
Author: indiefoldcreator
Date:
Sat, 18 Feb 2023
Game: DRAG Outer Zones
Genre:
Racing, Simulation, Sports, Early Access
Developer: Orontes Games
Release Date: Tue, 11 Aug 2020
Developer: Orontes Games
Release Date: Tue, 11 Aug 2020
Updated both the full game and demo!
Special Event track 1 is now permanently included in the demo, so you can test all the latest changes on a slightly longer track.
We added limited-slip differentials to the front and rear axles as well as a center diff. We balanced the all-wheel drive system for better handling of uneven surfaces, drift and weight transfers.
With all the changes we've made sure that the cars are ever so slightly faster than before, so that all the top times on the leaderboards can still be beaten.
We focused the damping and sensitivity more on the center.
The steering wheel force feedback is also reworked but is still work in progress!
We've added tire walls for time trials and challenges that serve as a visual reference point, but are also fun :)
Selected colors are now used on the body of vehicle 1. The black and white look is still possible by selecting white as primary color. We also adjusted the predetermined vehicle colors in challenges so it's worth taking a look.
Special Event track 1 is now permanently included in the demo, so you can test all the latest changes on a slightly longer track.
Physics adjustments
Limited-slip differentials
We added limited-slip differentials to the front and rear axles as well as a center diff. We balanced the all-wheel drive system for better handling of uneven surfaces, drift and weight transfers.
- removed bumpsteer from the axis geometry
- increased tire tread depth (grab mass)
- reduced contact patch size (grip compensated)
- lowered slide friction ratio
- reduced tire elasticity
- stiffened damper relaxation and compression slightly
- softened anti-roll bars on vehicle 2
- reduced toe angles on vehicle 2
With all the changes we've made sure that the cars are ever so slightly faster than before, so that all the top times on the leaderboards can still be beaten.
Adjusted steering parameters for gamepad and keyboard
We focused the damping and sensitivity more on the center.
The steering wheel force feedback is also reworked but is still work in progress!
Added dynamic tire walls
We've added tire walls for time trials and challenges that serve as a visual reference point, but are also fun :)
Vehicle 1 color customization
Selected colors are now used on the body of vehicle 1. The black and white look is still possible by selecting white as primary color. We also adjusted the predetermined vehicle colors in challenges so it's worth taking a look.
Added new special event 11
Bugfixes & other changes:
- updated SDL2 for PS5 and Xbox Series X controller support
- fixed camera collisions in online qualifications
- fixed respawn orientation in hairpin track A-4
- lowered guardrail friction in Zone-B to make them less deadly
- increased guardrail friction on Demo track to avoid wall riding
- fixed shortcut on Demo track
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