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First major update to Monsterstone: Prelude!I have been working towards a new framework that can better handle upgrades moving forward. It took a while, but now it should be much faster to implement
Today, Monsterstone: Prelude has launched into Early Access, and I am super excited to hear everyone's feedback!The futureI consider the current state of the game as a solid foundation on which to sh
Patch notes for version 2022_11_06The main focus on this update is to make sure the game runs properly after the Unity Engine upgrade to 2021. I have also been implementing the framework needed in or
You can now play the first few levels for freeI wanted to have at least some kind of playable version available to the public, but I had my hands full getting the full game working and released first
I have some unfortunate news about the game and its future development. It will require a bit of an explanation, so I invite you to listen to what I have been going through to get the game to this st
Patch notes for version 2022_10_21Additions: Autosave feature, can be disabled in options menu (enabled by default) Autosave interval setting in options menu (default is 15 minutes) Autosave countdow
Monsterstone: Prelude now uses Unity Engine 2021!Monsterstone: Prelude has been running on Unity 2019.3 for a very long time now, and recently, I discovered some issues that could only be resolved by