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Bug Fixes - Fixed a rare case in which the game would take a very long time to load and save. Balance Changes - Made the cost of technology scale with galaxy size (this should fix late-game issues i
Balance Changes: - Rebel strength is now divided by Defense Strength Divider instead of multiplied, bringing them in line with Defense Strength. (This should prevent unavoidable rebel overthrow in l
Bug Fix - Personal Leaderboards should now work as intended. (We accidentally broke this when fixing another leaderboard issue in Patch 1.0.2.) (Apologies that this is such a small patch, but we wa
Bug Fixes - Fixed story voice-over overlap - Clarified certain help topics - Improved error messages (for those still experiencing problems after this patch, this should help us track down the cause)
Bug Fix - Personal Leaderboards should now work as intended. (We accidentally broke this when fixing another leaderboard issue in Patch 1.0.2.) (Apologies that this is such a small patch, but we wa
Balance changes - Multiplied the cost of improving Civic Buildings by the map size (1 - 5), therefore there will be no change on the smallest map and quite a large change on the largest map. (We did
New Features - When hovering each magnifying glass under Deeper Paths in the Technology Menu, the strength of that Path in each Territory is now displayed visually on the galaxy map. Bug Fixes - Fix
Balance Changes: - Rebel strength is now divided by Defense Strength Divider instead of multiplied, bringing them in line with Defense Strength. (This should prevent unavoidable rebel overthrow in l
New Features - When hovering each magnifying glass under Deeper Paths in the Technology Menu, the strength of that Path in each Territory is now displayed visually on the galaxy map. Bug Fixes - Fix
Balance changes - Multiplied the cost of improving Civic Buildings by the map size (1 - 5), therefore there will be no change on the smallest map and quite a large change on the largest map. (We did
New Features - Autopause option for whenever you gain a territory. - Autopause option for whenever a territory you own is first besieged. - Autopause option for whenever you gain a Deeper Path level.
Bug Fixes - Fixed a rare case in which the game would take a very long time to load and save. Balance Changes - Made the cost of technology scale with galaxy size (this should fix late-game issues i
New Features - Autopause option for whenever you gain a territory. - Autopause option for whenever a territory you own is first besieged. - Autopause option for whenever you gain a Deeper Path level.
Bug Fixes - Fixed story voice-over overlap - Clarified certain help topics - Improved error messages (for those still experiencing problems after this patch, this should help us track down the cause)