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Hello, the Soldier difficulty has been added. After the initial game release back in last November, I lowered the Adventurer difficulty to better match the average expectation of the Dungeon Crawle
This is only a change of version to officialize the big series of bug fixes & tuning that has been done since last September, after the release of the Enhanced Edition (ie: v1.0i). Gameplay wise, th
Version 1.0f was supposed to be the last one, but when there's a good new option to add to the game, I can't resist to do it ! ːsteamhappyː So a few weeks ago, I released the v1.0g whose main & sole
Hello, We have teamed with other devs to present you a bundle offering the best recent grid-based crawlers on Steam, with 25% off (cumulative with any other running discounts) ; and you only pay for
Hello, I added the Steam Trading Cards & Badges this week. There are a total of 12 cards to collect. You'll get 1 card for every 2 hours of playing the game. I also just released the Original Sound
This new version brings destructible barrels, food and drinks that restore health and mana when you're outside of combat, as well as a new puzzle for the Level 2, and a few additional secrets in the
A little more than 1 year after release, this is likely the last feature update for the game as it now includes all the popular requests expressed by the players. I'll still do fix updates if any gli
The version 1.0i has just been released, and this is another important update that brings new features and polishing to the game. This is the 8th big update since the initial release of the game on
New Features : Puzzle : added a puzzle at end of Level 3 Tuning : a lot of tuning for the Paladin, the Necromancer, and a bit for the Duelist & Arcanist Sound : Necromancer's Seal Of Necromancy now p
This new version brings destructible barrels, food and drinks that restore health and mana when you're outside of combat, as well as a new puzzle for the Level 2, and a few additional secrets in the
This new version mostly brings the final touch for customizing the difficulty : now, if you select the Custom Difficulty and turn on the Advanced Tuning, you can set the strength of Normal, Elite and
This is only a change of version to officialize the big series of bug fixes & tuning that has been done since last September, after the release of the Enhanced Edition (ie: v1.0i). Gameplay wise, th
The version 1.0i has just been released, and this is another important update that brings new features and polishing to the game. This is the 8th big update since the initial release of the game on
A little more than 1 year after release, this is likely the last feature update for the game as it now includes all the popular requests expressed by the players. I'll still do fix updates if any gli
On game release, back in November 2015, someone asked if I could add a minimap to the game. I thought it was not a good idea, because it would greatly encourage the player to focus his attention on a
Hello, the Soldier difficulty has been added. After the initial game release back in last November, I lowered the Adventurer difficulty to better match the average expectation of the Dungeon Crawle
Version 1.0f was supposed to be the last one, but when there's a good new option to add to the game, I can't resist to do it ! ːsteamhappyː So a few weeks ago, I released the v1.0g whose main & sole
This new version mostly brings the final touch for customizing the difficulty : now, if you select the Custom Difficulty and turn on the Advanced Tuning, you can set the strength of Normal, Elite and
New Features : Puzzle : added a puzzle at end of Level 3 Tuning : a lot of tuning for the Paladin, the Necromancer, and a bit for the Duelist & Arcanist Sound : Necromancer's Seal Of Necromancy now p
On game release, back in November 2015, someone asked if I could add a minimap to the game. I thought it was not a good idea, because it would greatly encourage the player to focus his attention on a