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This game is actually amazing. IGN beat me to the first upload but I've got the second video let's play out on it. There is apparently a lot more behind the surface of the game, but the game is definitely worth playing. IGN and I had very similar, yet different experiences. I think it's worth checking out and it's a good price for the experience. https://www.youtube.com/watch?v=cko6q0dX4pQ
I think this little game shows some promise from the Creators. It being a $5 game is worth it. I will be keeping a eye on these developers for more of these fun little games or even big projects. Though i wouldnt mind seeing this game fleshed out some more. 1 thing they should add is a hint at the start about Filters and how the sprint mechanic works. Edit. I always forget to turn on the comments
We need more creative games like this no matter how short they are. Short game but easy price. Support things like this!
It's short and it's incredibly simple, but it's fun. You're in a ruined city and you're tasked with finding 6 keys so you can call down an orbital strike against a giant kaiju, but you also need to find these filters for your gas mask so your sprint meter can refill. The kaiju is big and predictably jank, managing to clip through buildings to kill me, and I can't move very far from the starting area before the kaiju sees me and keeps locked on me no matter what I do. I did manage to find a building I could jump up and reach the roof of, allowing me to beat the kaiju in height. It saw me there, and I was unafraid because I knew it could not reach me. We stared at each other, man and monster, and slowly as I stared at this foggy silhouette and it stared back, we came to an understanding. These ruins were its home now, and I was not meant to intrude on this creature who made a nest of humanity's hubris. Then I fell out of the map and had to reset. It's a $5 game, play it in a discord call with your friends.
INSTERT ANY JOKE ABOUT USING THE WORD MEGA BUT IMPLYING THE OPPOSITE MEGA is that type of indi horror game that feels like a to well developed demo yet on the bring of being trashy. Trashy might be to hard of a word to use here. But the game is beatable within 1 hour depend on the numbers of attempts. Its not incredibly hard and once you learn how the enemy works you can beat it fairly easy. MEGA is about saving humankind from the godzilla like kaijus that destroy civilization. You are part of the special ops tasked to lunch a supper weapon. Only problem is that the activation codes are scattered arround thre remains of once big city and there is a kaiju on the lose. You and your team crash landed with you being the only survivor. Search the city find the codes and lunch the super weapon is the quest of a lifetime making you the hero. But there are some challenges ahead. Since the air is pestered with dust and smoke you are required to wear a mask and you are required to change the filters. If you dont do you cant sprint. Luckily there are some scattered arround. Also findable are adrenaline shots that give back your stamina bar to be used once and devices that help to locate the keys. Beware the kaiju its size grants him a good overview and vision which makes hiding impossible and faster than you. Once grabbed you end up as little snack. The also have great hearing and unlucky for you most modern cars have a noizy alarm and the case with key also beep once opened so you better run away to avoid the kaiju investigation the noise. The gameplay works for what it is. I would describe it with potential. A little more development time and some changes here and there and the game would be good enough to provide a decent challeng. As of know it resembles a pitch demo of game a small indi devs wants to make to a larger publisher. The game generate the feeling of missing something. Either a good way to avoid the monster like having hiding spots or maybe some distraction. What makes it worse is that there is a way to exploit the kaijus. You need to understand that standing right under the kaijus doesnt kill you. You cant be trampled to death an the kaijus grabb animation doesnt go as far down. So if caught by the big lizard you can hide under it and it might leave you alone after some time or you can wait to for it to strike and lock itself its own animation and run for a corner in order get out its sight. Beware the monster can kill you thru wallks or in the few tied corridors avaible to hide. A fun thing to notive here is when you do this check out the head of the giant beast. Since the kaijus needs to have direct eye contact to you it can freely rotate its head. Its kinda fun to look at head rotated around about 180°. The sherry on top is that your own camera pitch is unrestirget. Meaning that you can rotate your head in all direction in 360°. Having the world upside down when looking backwards after checking the sky is akwardly fun. Id say i had my fun with the game. Surprisingly there is a secret in the game consiting of a lady and red randomly standing in distance and disapearing when approaching that yet needs to be solved. I doubt so that anyone will ever do. I had my fun with the game so mighty you. Pricewise i might wanna wait for good sale.
MEGA is the classic horror game Slender but with Kaiju. It's surprisingly good for a short little horror experience. MEGA has very basic visuals and sounds, with literally nothing to speak of. Yet despite this the game still manages to be genuinely scary which is no mean feat. The basic plot / gameplay of the title involves you running around a cityscape looking for six briefcases to order to trigger a central console to stop the rampaging Godzilla eseque entities running amok. You can find items that allow you to restore your stamina and sprint more as well as items that reveal the locations of the aforementioned briefcases all the while dodging the giant creatures which, after just two hits will devour you whole causing the game to restart. Because it only takes two hits to die and your opponents are so large you spend a lot of time hiding in incredibly tense situations, desperate for them not to see you and eat you. It's so tense when you need just one more item to win but your spotted by a rampaging giant creature and sprint into an alley as it literally tears down a building behind you. If you'd told me Slender with kaiju would work, I'd never have thought it would. But here we are! MEGA is an intense short blast of horror action that surprised me a great deal with how good it is. Worth a play, you'll definitely be panicking.
It ticks a very particular niche for me and i love it the whole feeling it gives off is fantastic don't get me wrong its a 5 dollar game and it feels like it but its a neat experience and i would love to see more games in this style or even this game expanded on
Honestly, a really good game. It is not without flaws, in regards to controls and collision mechanics, among a few other things but I am not very bothered by them. The game has a very interesting concept, the sound is apropriately haunting and the world is as bleak as it should be. I really hope we get to enjoy some future updates, maybe even additional content. But even right now it is fun to replay the game, thanks to the randomized placement for the items.
Idk if this is in early access or not. Really cool idea, would love to see more work put into it, but in its current state, it's not much different than something you can download and play from itch.io, and for that I can't recommend buying it. Some constructive criticism for the devs: - The jumping is really janky, I'd recommend not integrating platforming, giving the jump more air time, or making the platforming prompt-based only. - The environment is really striking and the silhouette of the kaiju approaching from the distance is very imposing and ominous. However, it feels reeeeally empty. I'd consider adding in some abandoned storefronts, lobbies, offices, etc. Maybe some more bodies and environmental storytelling to really sell the setting. - Evasion options are very limited currently. If you're out in the open and you're spotted by a kaiju, you're almost certainly going to die, and it feels especially unfair when the second kaiju shows up. I personally think the air filter/adrenaline shot/sprint juice mechanic works well, but there are little to no evasive options in the environment. Sure, you can walk around a building or try to crouch near some rubble, but the line of sight for the kaiju is very big and seems to be able to clip through some objects. As an example for hiding places out the open, look to the game Journey, during it's "rock snake" section. There is debris you can run inside if you time it right, and it renders you completely undetectable, unless you've already been spotted, in which case the rock snakes can destroy your hiding place. Consider allowing the player to climb into a car/duck into a storefront/hide underneath debris. Another option is adding a consumable that allows one quick getaway, like a smoke bomb or something. - The sound design needs a bit of work. There were times when I heard the kaiju roar in front of me, but it's footsteps were off to the side, and the kaiju itself was off to the side. There was also no sound for actions that should have sound, such as opening the case to get the key. Feels unfinished. Overall, this feels more like a proof of concept than an actual game. The idea is there, and it has a ton of potential, but in its current state, there's not much to offer aside from being essentially "Slender" but with kaiju. I would love to see this idea expanded upon though. In concept, it's a fantastic idea!
A refreshing "collect _ items" type horror game. Usually horror games include settings that are narrow or suffocating, whereas in this game expect large open streets, with the giants looming over you. It's scary in that it makes you feel small and absolutely powerless. The atmosphere is also foreboding with the fog obscuring your vision. It makes for a very engaging short game. Now there are some issues that need to be ironed out of course. For example, I had to exit the game and select "resume" in order to skip the beginning jump, as the sprint key would not work in the opening crash site area. https://www.youtube.com/watch?v=SBnd55gaiTo All in all, very fun and tense game! I'll have to keep my eye out for updates or any additional content! Good work.
unplayable by default cant look around, the mouse is ultra slow and stubborn cant run and cant jump no translation oh... it was was all screwed up by default... still a sin the monsters ai is hyper smart no mini map every key has its own radar device and for some reason one can be found at the very first area the monster can clear a building and grab you from inside, walls and buildings are meaningless filters and non-existing health is also very meaningless and pointless the key icons dont stay up long and make a sound hiding is pointless when the monster cheats and no mini map the blood on screen is just a mess the game QUICKLY turns into a boring walking sim, aimlessly wandering around for a key or two but you're most likely gonna get lost only one or two identical buildings can you go inside and its empty. huh? where is everything? every other building is closed off the ghost element is neat but it does not fit in the monster has hyper spider senses, making hiding impossible
A very short but cool indie
Honestly, I really like this game. It's super short though. I completed it in about 45 minutes which was a bummer for $5 but I've spent more for less entertainment. It feels closer to a demo or teaser. I don't regret supporting the dev though and I really hope they decide to make this into a fully fleshed out game. I think it could be really cool to see this expanded on. The controls were a little rough and the assets are basic. But really though it reminds me of games from years ago that were limited by their time and tech. It's a little clunky but it's seems more from a place of limited resources than any particularly bad design. The design and core gameplay ideas are solid. Good game, worth the $5, just to support the concept. I hope you do more with this Red Kraken!
I have no idea how this got a "very positive" rating. It's essentially a Slender clone with Godzilla, which means running around a big uninteresting map and avoiding the monster. Don't be misled by the tags either. This game isn't an fps or a shooter. There is no combat in this game. I was expecting something like Cloverfield where you fight off smaller monsters while running from the big one, but that's not the case.
this game has good potential
Thanks for the megalophobia.
MEGA IS A SORT OF "SLENDERMAN" GAME MEETS KAIJUS... EXCEPT WAY WAY LESS CREEPY! Basically, you're a survivor from an helicopter crash and then, you have to find 6 keys scattered around the destroyed city you're in. You gotta conserve your gasmask filter by walking and not running all the time. You can find filters scattered in the city as well as some boostershot. And then, play cat & mouse game with the KAIJUS. MEGA is quite straightforward. Gameplay is fun for uh, maybe an hour long or until you do complete it (maybe shorter!). So for $5, I'd say it is worth a shot. However, the game do have issues. First of, once I launched it, MEGA was all in Russian so I couldn't understand sh!t until I find that option button. What didn't helped is on my setup, I play games in UltraWide format and I couldn't see anything. Thankfully, there is a ultrawide fix for MEGA, thanks Reactor on the Community Hub. Add this command line in the Steam game properties. It will force Steam to launch the game in the said screen resolution. It won't be elegant but it will enable you to actually see and read your HUD! -screen-height 1440 -screen-width 2560 OVERALL & RECOMMENDATION: Fun little project of a game that was recommended by the YouTuber IGP [https://www.youtube.com/c/IGP] You can find IGP's MEGA gameplay video right here: https://www.youtube.com/watch?v=TDguCaJB0kg&t I hope RED KRAKEN STUDIO will get a chance to make a bigger game next, with more objectives and the like. If you've got a spare $5 for an interesting horror game, give it a shot! You be the judge if $5 is worth of an hour of gameplay! I've certainly paid more for worst games before!
Something about this game led me to replay it a couple times, so if more stuff is added this could easily be one of my favorite games!
Definitely worth the price.
Its really good I do love the game i just wish there were more to do and wasnt such a short game, this game seems like it would work for like a demo of some type for something bigger which im all for it if so i do really like the scary side of it too
Short and fun game that was frustrating until i learn when the right time to run and hide. With a few big updates def could be a hit