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Well it's been a long time coming, but we are finally here and after more than two years of developmentA meeting of dreams is finally released today, on schedule. Thanks to all those who have helped
- Made it so the bedroom is hidden, until the player ventures there.- Fixed parralax smoothing issues.- Improved intro title.- Improved difficulty selection "lag" on start menu.- Removed ability "giv
New content A new area to explore in chapter 4 with a potentially difficult decision to be made.Changes and improvements There's no longer a such thing as "friendship points", now character's feeli
Main changes Improved targeting of allies in combat, it's now much more obvious who or what you have targeted. Shopkeepers skill tree - Yes you heard it shop keepers now have their own skill tree and
The previous update caused an issue where the window descriptions did not always update, or show the right description for items and possibly skills etc.
Hi all our wonderful players, just thought I would like to keep you all in the loop of what's upcoming and to say a special thank-you to all those who have purchased the game, in the following FAQ.I
Changes Made the new combat encounter from the last update more tactical. Slightly improved some of the early enemies attack ratings so things like "Jelly-Sting" actually do damage on normal mode.
Xbox style controller gamepad now supported.You can now use and configure your XInput controller to work with A meeting of dreams. The controller is detected when you first use it. Prompts and certai
- It's now possible to cancel changing your class without loosing the character sheet, or wasting a sheet by selecting a class you already are.- Fixed a bug when fighting with the Loneliness boss, un
0.9.3 16/11/2022- Made it so the "spooky" bathroom is light is off by default.- Changed the soundscape of Attica, to more reflect a city where few can venture outside.- Made it more obvious where the