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VR support has been implemented! If you own a Oculus Rift or Playstation VR headset just follow these steps in the game: (for oculus users, make sure you have 0.8 runtime or later) - Plug in your Oc
There were a handful of sounds missing so I added them. Also stopped sound effects continuing after level reset.
Random table layout option available (to go back to the old standard table layout, press esc then go to options and untick random table layouts) All stages will now by default randomize their starti
I will launch my Kickstarter campaign for my game Wilderwind on May 8th. It would help me a lot if you contribute and help spread the word with a Tweet, Facebook post or Tumblr post on the day of t
There were a handful of sounds missing so I added them. Also stopped sound effects continuing after level reset.
I will launch my Kickstarter campaign for my game Wilderwind on May 8th. It would help me a lot if you contribute and help spread the word with a Tweet, Facebook post or Tumblr post on the day of t
VR support has been implemented! If you own a Oculus Rift or Playstation VR headset just follow these steps in the game: (for oculus users, make sure you have 0.8 runtime or later) - Plug in your Oc
Random table layout option available (to go back to the old standard table layout, press esc then go to options and untick random table layouts) All stages will now by default randomize their starti