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Hi everyone, with this post, I want to wish you all a Merry Christmas and a Happy New Year! This year has been quite busy for us; we released a new game while working on the upcoming Ratmen campaign.
Happy New Year to you all! That was quite a year, both personally and also in series development. We have made many fixes and patches, and also added a few great additions like pushing mechanics, ill
Hi everyone! Recently we have been focused on improving stealth mechanics and also adding better support for items in our series.First of all, some of you have played games with items enabled on all
Over the last few months, we have finalized the story and battles for the Ratmen campaign. There is still a lot of polishing to be done; however, the campaign is now playable from start to end. We ha
Hi all, over the last few days we have released a number of patches focused on further ui enhancements (e.g. gesture scrolling of listings) and also substantial changes in crafting.Changes:Gesture sc
Hi all, this patch is full of bug fixes and tunings. We are slowly refactoring our code for the new Java 17 and the overall performance should be better.Change log: Traps (as well as a few other spec
Hi everyone, recently, a player named Fliedner has shared a link to his recorded let's play. While there are several videos on YouTube, what sets this one apart is Fliedner's mastery of Age of Fear m
Hi all, recently we have been working on making our games launch on Steam Deck and we have first results:(the photo is courtesy of Micah - thank you very much for all your help!)It required re-implem
Hi all, it is with immense pleasure that we announce the completion of the Ratmen faction, which will be introduced to the Age of Fear series on April 12th!Hidden beneath Sorodon, the Ratmen are a cl
Hi there, there are a couple of new enhancements we have done while refactoring ui for Steam Deck compatibility. All our games are now fully compatilble with Steam Deck!All DLCs were updated with bat
YOU ASKED AND WE LISTENED! After a long wait we finally released the stand-alone version of our series! This package includes not only all games in the series, but it will also be updated with any an
Hi all, with this patch, we are introducing procedurally generated AI heroes. We've been working on this feature for some time, and while some mechanics were released earlier, the feature is now full
Hi all, with the recent update, we have added or improved a collection of mini-games such as Dice, Poker, Roulette, etc.These are simple random-based scripts that let you win (or lose) small amounts
Hi all, over the last few weeks we were working on customisations required to play the series on Steam Deck.You must have noticed after this patch are larger fonts, buttons and other interactive elem
Hi all, after a long wait, we've finally added a completely new faction with complex stealth mechanics! Please enjoy our latest release.Have fun and take care,Les & AOF Team
Hi all, with the recent update, we've introduced an AI-only Pirates faction that will randomly attack your ships. The Pirates are fast units with ranged attacks and are occasionally armed with cannon
Hi all, building on the last patch featuring AI heroes, we've added even more unique skills to their arsenal. These include rare and powerful abilities like Meteor, Calling Reinforcements, Dance Maca
Hi all, whether you’ve helped us fix bugs, shared feedback, or simply enjoyed the Age of Fear series, you’ve made this year truly legendary.This Christmas, we hope your days are filled with joy, laug
Hi all, after a bit of waiting we have pushed another update to the Ratmen campaign. Right now, around one-third of content is playable and includes a few interesting additions like stealth missions
Hi all,It has been a while since the last update, but now we are back!In this patch we introduced a new mini-boss - Sandworm! Sandworms are colossal, worm-like creatures that live in the desert. As i