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Thanks for the continued support and reporting of bugs, please don't forget to leave a review if you are enjoying the game. It really does make a huge difference as an indie solo dev :)> Gold placed
Thanks for the continued support and reporting of bugs, please don't forget to leave a review if you are enjoying the game. It really does make a huge difference as an indie solo dev :)> Fixed a bug
First of all, thanks to everyone who has already purchased the game and/or provided feedback!Secondly, here is some changes :)> Fixed a bug that was causing some Skill Upgrade issues on Elementalist
Greetings! The latest content patch completes the Tempus of Echoes endgame passive tree and starts work on an aesthetic and gameplay overhaul of all zones and enemies in the game. This will continue
Thanks for the continued support and reporting of bugs, please don't forget to leave a review if you are enjoying the game. It really does make a huge difference as an indie solo dev :)> Added missin
Please see below for the latest Patch Notes:> Added Inferno 3.> Displayed Internal Cooldowns on tooltips.> Fixed Fields of Despair Waypoint.> Fixed up a few issues with Tempus of Echoes.> Improved te
This patch brings a nice Lighting overhaul to the entire game, thanks to a shift to Unreal Engine 5. Alongside this is the addition of Veteran mode for normal, brutal and nightmare, plus much more!La
Greetings!It's been a while since the last patch. I aim to release content patches every 6-8 weeks and this is sometimes tough to manage because I also work a full time job. I have been playing the g
Thanks for the continued support and reporting of bugs, please don't forget to leave a review if you are enjoying the game. It really does make a huge difference as an indie solo dev :)> Fixed a bug
Thanks for the continued support and reporting of bugs, please don't forget to leave a review if you are enjoying the game. It really does make a huge difference as an indie solo dev :)> Dummy stoppe
Hello!I have spent the past few weeks completely replacing the UI and I hope that you guys enjoy the new look :) Reported bugs have also been fixed and there has been some changes to performance rela
The first major content patch has finally landed! I have been working hard on this for over a month now and it's a huge stepping stone on the way to an awesome game.I wanted to take the time to thank
Thanks for the continued support and reporting of bugs, please don't forget to leave a review if you are enjoying the game. It really does make a huge difference as an indie solo dev :)> Fixed a bug
Thanks for the continued support and reporting of bugs, please don't forget to leave a review if you are enjoying the game. It really does make a huge difference as an indie solo dev :)> Dummy can no
Greetings! Patch v 0.2.5 marks 25% of the way through Early Access development and I wanted to thank everyone for their continued support and feedback, it really does help :)This patch brings another
First of all, thanks to everyone who has already purchased the game and/or provided feedback!Secondly, here is some changes :)> Fixed a bug that caused Elementalist Mage Tree to have issues when leve
It's been a long and arduous road to get the game back to this stage, and I am really happy with how it has turned out.When the original Sanctum Breach left Steam, shortly before making it into Beta,