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I did not expect that I would ever Google something like “will Big Ben bong?” in service to an article for RPS, and yet here we are – and it turns out it will not. The big B day has
Version 1.4.9 is a technical update to "Papers, Please" that transitions the underlying engine from Haxe/OpenFL to Haxe/Unity. This is a major change that will hopefully fix a number of systemic issu
1.2.76 Added a Ukrainian localization (from Skovoroda l10n) Changed some Identity Supplement feature descriptions
Papers, Please was a singular experience when it released in 2013: A subdued narrative game in which you check the papers of immigrants to a fictional eastern bloc country and determi
Papers, Please is 10 years old! Hard to believe!I owe a sincere thanks to everyone that's supported me and my games over the last decade.A few things to celebrate the anniversary: Set up a $1.99 sale
This is a small update to address issues reported in version 1.4.9. Please comment below or send a support request if you're still seeing problems with the game. Changes Fix softlock when detaining S
One Off The List is our weekly list feature. Is there something you think doesn t deserve to be on this list? Comment with your reasons why, and next week it may be taken off. Tis the season / us
Papers, Please is a game about being an immigration officer in a fictional dystopian country named Arstotzka. It's quite a unique experience and clearly did well for the developer Lucas Pope.Read the
Taking care of a few more issues. Mainly, super slow animations when running at insane framerates, and muted sounds.ChangelistReworked frame sync logic, again, to fix slow animations. Tries 60fps vsy
As part of porting this game to phones, I re-wrote most of the code in Haxe and switched from OpenFL to Unity as the core engine. That's worked ok so far on phones and now it's time to transition the
Dystopian border control simulator Papers, Please turns 10 years old this week, and developer Lucas Pope has marked the occasion by demaking it. Created in collaboration with Keiko Pope, the resulti
Lucas Pope's dystopian document thriller Papers, Please is, on the face of it, a puzzle game about catching people out, but I think it's actually a game about coping with being punched in the gut, ov
It’s been an eventful decade for PC games, and it would be hard for you to summarise everything that’s happened in the medium across the past ten years. Hard for you, but a day’s wo