Patch 1.0.5 Released
Author: indiefoldcreator
Date:
Sun, 01 Oct 2023
Game: Project AURA
Greetings Community!
We are bringing to you a new patch today where we have gone deep on game balancing, optimzations and performance improvements. Please, continue reading for details:
The Russian language has been updated again with new content localized.
• We have made a major improvement on memory optimizations.
Ships:
• The effect of Omega cargo has been greatly improved. Bear in mind that cargo increases production that have fixed yield, and won’t affect production that is percentage or average based.
• All Hangars have increased their Maintenance costs.
• Risk of accident for the Alpha ship has been increased.
• Atmospheric Instability periods will last a few days longer now. In order to help you identifying when they start, a message will be told to you by the AI each time they start.
Entertainment:
• Specialized Vestige Tracking techs become Core instead of Conventional.
• The amount of vestiges required to improve your knowledge technology for Entertainment buildings has been doubled after their level 1 tech.
• The extra morale obtained from Entertainment buildings for each different source has been halved (from +1 to +0.5).
• Entertainment buildings morale bonus has been reduced on first tech levels. However, at max level it continues being the same.
Others
• Energy generator production has been increased for the low and med difficulty levels.
• The amount obtained by Rare Metals Extraction production has been reduced.
• Only the profiles from your own Corporation will now be susceptible to trigger the Infra promotion threat.
• Solving the "Sources of Infection" threat with your maintenance drones by fast-clean (the fast task) will cost now 100 Comfort points instead of 100 Maintenance points.
• After your Rescue drones rescuing someone in the outside, his/her pic wasn’t displayed correctly.
• Other minor bugs and typos solved.
As always, thanks for reading, and we keep listening for feedback ;)
We are bringing to you a new patch today where we have gone deep on game balancing, optimzations and performance improvements. Please, continue reading for details:
Translations
The Russian language has been updated again with new content localized.
Optimizations
• We have made a major improvement on memory optimizations.
Balancing
Ships:
• The effect of Omega cargo has been greatly improved. Bear in mind that cargo increases production that have fixed yield, and won’t affect production that is percentage or average based.
• All Hangars have increased their Maintenance costs.
• Risk of accident for the Alpha ship has been increased.
• Atmospheric Instability periods will last a few days longer now. In order to help you identifying when they start, a message will be told to you by the AI each time they start.
Entertainment:
• Specialized Vestige Tracking techs become Core instead of Conventional.
• The amount of vestiges required to improve your knowledge technology for Entertainment buildings has been doubled after their level 1 tech.
• The extra morale obtained from Entertainment buildings for each different source has been halved (from +1 to +0.5).
• Entertainment buildings morale bonus has been reduced on first tech levels. However, at max level it continues being the same.
Others
• Energy generator production has been increased for the low and med difficulty levels.
• The amount obtained by Rare Metals Extraction production has been reduced.
• Only the profiles from your own Corporation will now be susceptible to trigger the Infra promotion threat.
• Solving the "Sources of Infection" threat with your maintenance drones by fast-clean (the fast task) will cost now 100 Comfort points instead of 100 Maintenance points.
Bugs
• After your Rescue drones rescuing someone in the outside, his/her pic wasn’t displayed correctly.
• Other minor bugs and typos solved.
As always, thanks for reading, and we keep listening for feedback ;)
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