#3 Critical Bug Fixes, 2.4.2 Patch Notes...

Date: Sat, 21 Dec 2024
Game: Outpost 13
Outpost 13 Game Banner
Genre: Adventure, Indie
Developer: Cantina Games and Entertainment, Inc.
Release Date: Mon, 26 Oct 2015

2.4.2 Patch Notes



-Fixed a bug that would not allow the player to complete the game if they performed the alternate fatality in Lab B.

-Removed the Self Clean button on the cafeteria machine.

-Removed the mysterious white dots at the top CD Hall.

-Fixed a big that would cause the “Unlock” to display when hovering over the food machine monitor in the cafeteria.

-Fixed a bug that would cause the Camera to bug out if you transitioned into the “nighttime stage” from the lounge area.

-Fixed a bug that would lock the player in the AB hallway when loading the game after playing the endgame credits.

-Fixed a bug that would cause the map UI interface to be visible during the endgame scene.

-Fixed a bug that would allow the player to click on the ghost girl in Fenrir’s dream multiple times.

-Fixed a bug that would cause Fen to become invulnerable to detection when performing the alternate fatality in Lab 2.

-Fixed a bug that would cause Fen to walk on top or behind objects that he shouldn’t.

-Fixed a bug that would cause the meds to disappear after swapping them in the Med Lab.

-Fixed a bug that would allow players to prematurely collect the creature from Lab 2.

-Fixed a bug that would glitch out the garage if the exit was clicked when walking to the car.

-Various other Fixes and Performance Tweaks.

Important Reminder: Dr. Meow Meow Jones is a backer exclusive and is only available temporarily to all players. Once the backer exclusive DLC goes live, he will only be playable by backers.

Dialogue Localization Progress!!


In the works thanks to an awesome community! Thank you everyone for your hard work and patience!

Please Report Any Bugs


I'm very interested in squashing any bugs and glitches. So if you see something that isn't right, call it out!

If you have a recommendation, let me know in the forums! I appreciate any and all feedback.

What's being worked on:


-Adding missing crew members during downtime and after-hours.

-New Interactivity.

-Revised Intro/tutorial: I plan on reworking the beginning of Day 1 and/or the tutorial to better explain the mechanics of Outpost 13, so that I can do away with the "info screen."

-Improved localization.

-And more.

~Max

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