FINAL BETA NOW.
Author: indiefoldcreator
Date:
Mon, 16 Dec 2024
Game: Star Command Galaxies
Genre:
Indie, Simulation, Strategy, Early Access
Developer: Warballoon
Release Date: Thu, 17 Sep 2015
Developer: Warballoon
Release Date: Thu, 17 Sep 2015
FINAL BETA NOW.
Star Commanders,
We need your help for the FINAL BETA build! This build has the full game. Some parts may be a little unrefined, but it is all there, awaiting your feedback.
We can't do it without you - our loyal and fully expendable cadets.
What is there:
• 8 complete mission sets
• Dozens of randomly generated encounters
• All new weapons, enemies, ships, ship weapons... it's a LOT of new stuff
• Initial balance, pacing, economy and difficulty
What we need:
• Bug reports
• Play impressions
• Critiques and suggestions
• Unflinching Heavenly Praise
• Brutal honesty
• Odd stuff
• Wish lists
• First born children
• Kidneys
• Gameplay impressions
What isn't there yet (on purpose)
• 100% Final dialog
• Placeholder artwork, encounters,ships
• Less redundant random encounters
• final storyline... and a big twist!
Please post feedback in the discussion (steam forums) or even in the comment section of this post.
Where do we go from here?
We will take everything and anything we receive and do our best to improve and implement it before the final launch. This version of the game will help us test pacing, difficulty, overall impressions, balance and bugs.
Good luck captains!
Star Commanders,
We need your help for the FINAL BETA build! This build has the full game. Some parts may be a little unrefined, but it is all there, awaiting your feedback.
We can't do it without you - our loyal and fully expendable cadets.
What is there:
• 8 complete mission sets
• Dozens of randomly generated encounters
• All new weapons, enemies, ships, ship weapons... it's a LOT of new stuff
• Initial balance, pacing, economy and difficulty
What we need:
• Bug reports
• Play impressions
• Critiques and suggestions
• Unflinching Heavenly Praise
• Brutal honesty
• Odd stuff
• Wish lists
• First born children
• Kidneys
• Gameplay impressions
What isn't there yet (on purpose)
• 100% Final dialog
• Placeholder artwork, encounters,ships
• Less redundant random encounters
• final storyline... and a big twist!
Please post feedback in the discussion (steam forums) or even in the comment section of this post.
Where do we go from here?
We will take everything and anything we receive and do our best to improve and implement it before the final launch. This version of the game will help us test pacing, difficulty, overall impressions, balance and bugs.
Good luck captains!
Write your comment!