Alpha 22: HELO Updates
Author: indiefoldcreator
Date:
Mon, 30 Sep 2024
Game: Tyto Online
Genre:
Casual, Indie, Massively Multiplayer, RPG, Early Access
Developer: Immersed Games
Release Date: Fri, 25 Nov 2016
Developer: Immersed Games
Release Date: Fri, 25 Nov 2016
Ecosystem Updates:
- The “Add Life” HUD now displays the number of animals that are placed with a territory placement.
- Tooltip has been added to explain “Eats Tough” icon on the Research Tree.
- Hotbar within the HELO has been replaced with the HELO bar + Camera.
- Players may now see the amount of time that has passed since they exited their biodomes.
- Players may now preview locked nodes on their Research Trees
In extreme cases, biodomes may now scale the amount of animals displayed to ensure extremely populated biodomes are stable on all platforms.
- A softcap for swarm type territories has been added per zone in each ecosystem.
Other Updates:
- Usable items now display their cooldowns within the inventory UI
Resolutions for screen resolution selection has been reordered to be in size order.
- Founder’s Wall UI selection has has a distance check added.
Bug Fixes:
- Carcass highlighting has been fixed.
- HUD UI’s now close on escape.
- Animals will no longer spawn inside of locked zones.
- The previously selected max time away from biodome now displays highlighted on the options UI for player biodomes.
- Shop UIs no longer open offscreen.
- Fixed bug where new biodomes do not pass time when “max time away” is set to “none.”
- Players no longer respawn halfway in the ground of the grassland and desert biodomes when selecting “Get me Unstuck!” from the options menu.
- Fixed a bug wherein the chair inside Whipper Snippers would not rotate with the character when changing eye/hair color.
- The “Add Life” HUD now displays the number of animals that are placed with a territory placement.
- Tooltip has been added to explain “Eats Tough” icon on the Research Tree.
- Hotbar within the HELO has been replaced with the HELO bar + Camera.
- Players may now see the amount of time that has passed since they exited their biodomes.
- Players may now preview locked nodes on their Research Trees
In extreme cases, biodomes may now scale the amount of animals displayed to ensure extremely populated biodomes are stable on all platforms.
- A softcap for swarm type territories has been added per zone in each ecosystem.
Other Updates:
- Usable items now display their cooldowns within the inventory UI
Resolutions for screen resolution selection has been reordered to be in size order.
- Founder’s Wall UI selection has has a distance check added.
Bug Fixes:
- Carcass highlighting has been fixed.
- HUD UI’s now close on escape.
- Animals will no longer spawn inside of locked zones.
- The previously selected max time away from biodome now displays highlighted on the options UI for player biodomes.
- Shop UIs no longer open offscreen.
- Fixed bug where new biodomes do not pass time when “max time away” is set to “none.”
- Players no longer respawn halfway in the ground of the grassland and desert biodomes when selecting “Get me Unstuck!” from the options menu.
- Fixed a bug wherein the chair inside Whipper Snippers would not rotate with the character when changing eye/hair color.
Write your comment!