Update 0.12

Date: Sun, 08 Dec 2024
Feed and Grow: Fish Game Banner
Genre: Action, Indie, Simulation, Early Access
Developer: Old B1ood
Release Date: Fri, 08 Jan 2016

Are you prepared to face what it takes to survive in the Swamp?
Hatch, eat, grow and secure bright future for your offspring. Sounds easy? Take a look at what can get into your way! As the swamp water levels always change you are put in front of annoying competitors, hungry predators and tempting rewards. Observe your environment and take advantages of it.



Survival changes
Digestion & Healing processes in survival mode have been changed to appear earlier and slow down when your fish is moving. AI will no longer gain experience instantly after eating, instead attempt to rest and digest the food.

Dead-match
Since many of you have ask for this feature, coins gained in dead-match mode will now be saved with upper limit of 1000 per map. The limit is added so the gameplay won't lose the risk/gain element.

- note that this won't work after using cheats




Other changes

  • Re-balanced Snakehead damage and attack speed, added Rage passive
  • Changed Arowana hunting behavior to prefer eating babies
  • Changed Catfish hunting behavior to prefer large fish
  • Wachuma has been removed
  • Ubur has been removed
  • Raptors in swamp are enabled only in Dead-match mode
  • Bottom dwellers ( Carp and Sturgeon ) have new passive ability that helps them to find hidden food
  • Pikes in swamp got transformed into Muskellunge
  • Scared fish AI now uses sprint only if a predator is facing its way.
  • Added new option to toggle VSync on/off into Video settings, by default it is turned on


Thanks,
as always, looking forward up to next update!

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