Update #50 Carnival Of Souls Event!
Author: indiefoldcreator
Date:
Fri, 24 Nov 2023
Game: Dead Event
Genre:
Action, Adventure, Casual, Indie, Massively Multiplayer, RPG, Simulation, Early Access
Developer: SourJ
Release Date: Mon, 08 Nov 2021
Developer: SourJ
Release Date: Mon, 08 Nov 2021
Hello Creatures! I have implemented lots of feedback with this update along with some changes for new players. I appreciate you playing my first game ever made I'm grateful for all the support for the game! I'm trying my best here to make a cool game, like I've mentioned before I didn't expect anyone to even play this so I'm finding myself going back over things I did years ago while I was learning. I made this game to learn game development. Thanks! <3
Carnival Of Souls Halloween Event:
An ominous feeling grew upon the Overworld as a dark shadow started to slowly formed around JoJo's Grave...
Awaken JoJo this event by killing Spor Spirits inside the carnival grounds, 1% chance of JoJo spawning when 1 Spor Spirit is killed.
Enjoy quests and cosmetic rewards, new event set items!
Items:
-Spor Soul (used for quests)
-Ghost Overlay
-Jack O'Lantern Hat
-Halloween Candy +100000 GEXP +GEXP Bonus Buff +10% +Chance to be poisonous
-JoJo's Grave Extra slot (Soul Set)
-Bone Plating Addon slot (Soul Set)
-Soul Sickle Weapon slot (Soul Set) *Great for harvesting
-Soul Blade Weapon slot (Soul Set)
-Soul Spikes Tail slot (Soul Set)
Added Dragon's Fury Nightmare item obtained from Crystal Cave bosses.
From the deaths of the deep dark there was a weapon darker then the night sky that only those willing may wield it.
Only those strong my wear it.
Only those with power may use it
Only those with a strong will may master it
Player created item created by @
Donate to the game development to create items at
https://www.patreon.com/sourjthecreator
General Changes:
25% of Fortitude = +Brood weapon damage.
25% of Vitality = +Spirit weapon damage.
25% of Dexterity = +Physical Plasma/RapidShot weapon damage.
25% of Survival = +Terrestrial weapon damage.
New stat changes:
Removed Stamina from Survival stat and buffed it from giving 1 food and 1 water to 25 each.
Changed Fortitude to no longer give Accuracy it now gives Block Damage Rate only also buffed the amount of Block Damage Rate it gives from 0.0001 to 0.0002.
Changed Dexterity to no longer give Evasion it now gives Critical Damage Rate only also buffed the amount of Critical Damage Rate it gives from 0.0001 to 0.0002.
Added Stamina stat - gives 25 Stamina + 1 Stamina recovery.
Added Evasion stat - gives 1 Evasion.
Added Accuracy stat - gives 1 Accuracy.
I decided not to make armor, move speed, attack speed and leech a stat since its easily abused and should be only from items and creature traits.
this is not finished as I still need to add it to the UI and bonus stats + shrine
Added Custom Clamper skill animations, special thanks to @Jot for making them!
Claw Smash skill now has a cast duration of 0.7 added impact AOE damage, slight range increase and new animation.
Magma Grip now has a new animation and visual effect.
Conceal skill no longer can move or use skills while concealed and has a 2 second cast duration that can be interrupted, the crab will go inside the shell and gain a large amount of block and evasion while healing some health and stamina, cooldown reduced from 180 to 160 also added new animation.
These changes make the Clamper Crab feel fun to play and a feel good gameplay, all creatures will be getting the skills improved like this with animations and buffs to make skills more viable than auto attacking.
Write your comment!