Quality of Life update!
Author: indiefoldcreator
Date:
Wed, 02 Oct 2024
Hello everyone! As promised, here's a bug patch and quality-of-life update for TABS!
TABS just turned 8 years old earlier this month, it's wild to think that so many of you have been following this game for that long. We're eternally grateful to you all for playing, providing feedback and suggestions to make the game better and we're excited to keep seeing what you create and share!
As we announced back in 2022 we will no longer be adding more content to the game after the small neon update earlier this year. This Quality of Life Patch is most likely also the last major bug patch to be released for the game. You can read the 2022 post explaining why here
Additions:
- Added a refresh button and pop-up in the workshop to delete and refresh subscribed mods.
- Added the ability to change campaign levels with custom maps.
- Added a search bar to find battles in custom campaigns.
- Added a feature to reset all campaign and secret unit progress.
- Added a button to exit the unit test.
- Added an explanation of traditional vs radial controls on PC.
Fixes:
- Fixed motion blur always being on in Pirate and Renaissance maps.
- Fixed issue with some workshop content always getting the "failed to subscribe/download" error.
- Fixed broken textures on the church in the Main Menu Legacy map.
- Fixed Spooky faction units displaying in the incorrect order.
- Fixed Plasma Shot’s projectile objects making large explosions when hitting certain units.
- Fixed map creator template images which were displayed as white squares.
- Fixed the middle ability button from becoming too large or small.
- Fixed the buttons on the Miner unit’s pants.
- Fixed an audio issue with Harpoon projectiles.
- Fixed the rotation of the Shattering Sharpness 3 sword.
- Fixed the Tempest Lich’s targeting range.
- Fixed missing filter tags in Workshop search filters.
- Fixed an issue with healed units not taking damage from Tesla shots.
- Fixed an issue with the Tesla and Stasis neon projectiles' damage values not scaling with the damage multiplier.
- Fixed an issue where the battle selection screen did not reopen when re-entering the campaign creator.
- Fixed the floating grass in the Ancient Main Menu map.
For those of you who missed it, we released a new game in April called Content Warning where you film your friends doing scary things to become SpöökTube famous! You can find the game here
We're also working on a new game called HASTE: Broken Worlds where you run fast, leap through the air, and perfect your landings as you try again and again to make your way through an infinite number of worlds falling apart behind you! You can check out HASTE here.
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