1/29 Update - Upgrades and Fixes!

Date: Sun, 16 Apr 2023
StarDrive 2 Game Banner
Genre: Indie, Strategy
Developer: Zero Sum Games
Release Date: Thu, 09 Apr 2015
I put a lot of effort into this one. I really like the new look of the battle screen, and along with the new time time controls it should really enhance your experience. Let me know what you think! I will continue to upgrade and refine the battle screen so that every battle is beautiful and unique, and I will continue to focus on QoL upgrades and bug fixes.

As always, if you see a gamestopping bug, please try to get me a saved game for diagnosis. Thanks, and have fun.

1.5c change log:

  • Added the ability to click the “Empty Slot” button in the Colony Management interface to open the shipyard and assign a ship design
  • Added a Load All / Land All buttons to the troop land/load interface
  • Overhauled the basic combat screen background to be more readable
  • Added some new assets and configurations to the space battle screen
  • Added new engine thruster fx to all ships
  • Added more time controls to the battle screen (2x / 4x speed), updated user interface for same
  • Changed AI behavior so that they will declare war when they enter your territory for a sneak attack. Earlier there were edge cases where they would only declare after the attack, but now you will typically get a warning unless they are very fast
  • Fixed an issue where existing game installs weren’t necessarily getting the updated weapon characteristics
  • Fixed a number of issues that had shield hit effects not working as I would prefer them to work
  • Changed shield fx to adjust size depending on shot damage
  • Fixed an issue with ships rolling incorrectly during turns in combat
  • Fixed a bug that would sometimes have fleet icons rendering out of place
  • Fixed issue where random space sounds in the background not respect the volume slider
  • Fixed issue where the volume of weapons fire was not being affected by the volume slider
  • Fixed issue where explosions on the strategy map would not respect volume slider
  • Fixed issue where the subspace rifts would make noise and not respect the volume slider
  • Fixed music volume on diplomacy screen
  • Fixed issue where the Unlock Technology jingle was not respecting audio sliders
  • Fixed BrainPal tech not working
  • Fixed an issue where sectors graphics would not immediately update after coming under your control
  • Fixed a bug where you couldn’t launch a leader from a planet if you didn’t have available freighter capacity
  • Fixed an issue where controls would some times lock up upon starting a new game

Write your comment!