Choo-choo! Update 2 arriving!
Author: indiefoldcreator
Date:
Mon, 30 Sep 2024
Game: Raging Titan
Finally it's about time for the next update, and this time it brings a lot of features, fixes and changes and also stuff you have been specifically asking for.
Let's not talk to much and praise the gods of game development or similar - just have a look at the changelog!
Hope you enjoy it!
New & Improved
Changes
Fixes
Let's not talk to much and praise the gods of game development or similar - just have a look at the changelog!
Hope you enjoy it!
New & Improved
- Showing clear tower and enemy data in glossary instead of generic texts
- Upgrades of towers are visible in glossary as well now
- Showing tower data ingame when hovering over the build button with the mouse
- Showing tower upgrade data ingame when hovering over the upgrade button
- Also showing money you get when selling
- Showing user play statistics in main menu (new "Statistics" button)
- Showing global average play statistics in Statistics screen
- Allow to use ESC key in main menu for backwards navigation
Changes
- Early release bonus for waves now calculated differently: For each wave skipped the target wave will get a bonus factor of 0.1 to points with a maximum of 1.2. Money bonus is exactly half of that.
However, with a delay of 10 seconds after the enemy was spawned the bonus will drop by 0.1 every second until no bonus is left. - Enemies killed while being influenced by Nanite Emitters or Decelerators will grant an additional bonus of 0.1 to money and points
- All towers have been rebalanced with changes in costs, damage, fire rate and range. For details have a look at the glossary
- Heavy Raider's resistance against both types of damage adjusted
- Granting damage bonus if enemy is damage with matching weapon type
- Flying enemies are now clearly indicated in the wave queue as well
- Decreasing time to hold down on button to release all waves to 1 second (previously: 2 seconds)
- Hitting M (shortcut for releasing all waves) in the prewarm screen will now not only start the game but indeed also start all waves
- Tutorial button has been moved to level group selection screen
Fixes
- Minor fix for pathfinding in "Uphill Rush"
- Minor fix for possible build positions in "Marksman's Paradise"
- Minor fix for possible build positions in "Earths Inner"
- Minor fix for possible build positions in "Magma Trident"
- Fixing issue in order of score submission vs score loading
- Fixing despawning of enemies which already have despawned
- Fixing effect of Nanite Tower level 3
- Fixing Mortar Projectile not causing area damage when not directly hitting an enemy
Write your comment!