V1.19 Update: Rebindable Keys

Date: Mon, 03 Jun 2024
A House of Many Doors Game Banner
Genre: Indie, RPG
Developer: Pixel Trickery
Release Date: Fri, 03 Feb 2017
Hi all,

Sorry for the absence over the last few weeks - I couldn't maintain that bugfixing rate, and I ended up crashing a little. But now I'm back!

The latest HOMD update adds rebindable keys, a much-requested feature. It also fixes a major CTD issue unique to the Mac build of the game which was unfortunately introduced in the V1.18 update.

There are still a few bugs that I wasn't able to fix for this version and that I'm going to work on over the next few days, most notably the Abbas storyline and a few difficult-to-diagnose dependency issues in the Journalism quests. Those should be fixed in the next update.

I'm looking forward to V1.2 - at that point, I think A House of Many Doors will be fully stable, and I can take a step back for a month or two and start planning new content updates and potentially my next major project after HOMD.

Other minor fixes in this update:

- Fixed a bug at the end of the Banjo storyline.
- Fixed a bug when choosing a certain dialogue option in the Ashen storyline.
- Fixed a random event that didn't properly take a Dangerous Beast (Alive) from your cargo.
- Fixed a bug affecting some systems (not sure how many) where the fuel loss event wouldn't properly trigger.
- Fixed minor issue where you get the wrong item when stealing something from Eld Abrathat.
- Fixed a whole bunch of typos.
- Fixed item requirements in one of the Unnamed Society quests.
- SPOILER: Recalcitrance no longer still has shops after being destroyed.
- Fixed a bug in the Nicholas Verdant storyline.
- Fixed a bug stopping you from gathering news in Fargyle Keep.
- Fixed minor bug preventing you click a dialogue option in one branch of the Trees questline.
- Fixed bug that stops progression when following the Trees questline and attempting to gather materials for the Archbishop.

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