Patch Note ver 1.0.2.4

Date: Mon, 15 Jul 2024
Lobotomy Corporation | Monster Management Simulation Game Banner
Genre: Indie, Simulation
Developer: ProjectMoon
Release Date: Mon, 09 Apr 2018

1. Balance adjustments and changes



  • Change to receive damage when a special work is in progress while D-01-105 is escaped
  • Add missing contents of management method of D-01-105
  • Increased the D-01-105's suppression difficulty
  • Decreased Special attack probability of the weapon of D-01-105
  • Add special features to the armor of D-03-109
  • Management difficulty of D-03-109 is lowered and new management method is added
  • Increased the D-03-109's suppression difficulty
  • Increased the D-02-107's suppression difficulty
  • Upgraded attack damage when D-01-110 is escaped
  • Add a management method to supplement the ambiguous description of O-04-66


2. Bug fixes and additions



  • Added the ability to resize the log window

  • Fixed the problem which customizing of battle eyebrows is not applied properly
  • Fixed the problem which the scroll bar of the job log looks abnormally
  • Fixed the problem which the name of the Abnormality was shown according to the observation level
  • Fixed the problem which the character stopped moving when D-01-106 escaped twice.
  • Fixed the problem which employee's moving was abnormal when attacking some ordeals
  • Fixed the problem which the effect was created even after T-01-68 was suppressed
  • Fixed the problem which the text of some E.G.O was wrong
  • Fixed the problem which the weapon's additional damage of O-05-76 did not fit properly
  • Fixed the problem which the weapon of D-01-110 becomes infinitely strong
  • Fixed the problem which special E.G.O GIFT did not appear in the UI
  • Edit Japanese version layout of employee information window
  • Fixed the problem which the department move button was hidden in the employee information UI when suppressing
  • Fixed the problem which employees were suspended due to buffs assigned to employees
  • Fixed the problem which Bina stopped at a certain pattern
  • Fixed the problem which could not see the story in the Story Viewer when saw two or more bad endings

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