Changelog v1.0.21
Author: indiefoldcreator
Date:
Tue, 24 Jan 2023
Warning: the changelog contains spoilers!
- After disconnecting the gamepad, the game now opens the menu and pauses
- Game may crash in some horse-related situations
- Minor optimizations
- In some situations, NPC characters will nonsensically teleport elsewhere
- Chapter 7 - added one carriage as an extra barrier so that the player cannot pass into the castle without monks
- Chapter 8
- Hynek sometimes doesn't fight in the crypt and hangs around
- If the player saves the game while the skeletons are being revived, they are not revived after loading
- Hynek sometimes doesn't fight in the crypt and hangs around
- Chapter 11
- After speaking to Kolda, Lothar's carriage is now marked with an arrow
- If the player uncovers the tarp while the wagon is moving, Hynek remains standing and talks to Lothar at a great distance
- Lothar's head twists back and forth during the cutscene
- After speaking to Kolda, Lothar's carriage is now marked with an arrow
- Chapter 12 - Slightly modified final fight and improved Hynek's AI
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