Major Game Update (Windows Only)
Author: indiefoldcreator
Date:
Fri, 17 May 2024
Game: Enemy Mind
Hi folks. It’s been way too long! I’m very excited to tell you that I’ve been working on Enemy Mind for many late nights for some time now and I have a new build to share with you. See Patch Notes below
First, let me just level with you. This is no longer a paid gig for me. I’m working on the game in my free time because I love it. If there are a few of you out there that are into it, that’s really all I need. That said, I don’t have the resources to work on the mac port and so we will be officially dropping support for it, at least for the foreseeable future. If you already have the game on your mac, don’t worry, it’s not going anywhere. You’re just not going to get this update or, most likely, any future updates. I wish the game had been a big success and this wouldn’t have become necessary, but that’s just not what happened.
Now, if you’re still with me, I would also like to say that I consider this version of the game to be much more complete and quite a bit better than what was released way back when. The following list is not complete. There are lots of tweaks, plenty of polish, and a few surprises to be found. I’d love it if you’d go into the options menu and reset your game data so you can give it a go from scratch. No pressure, but if you do that, you’ll make me a very happy programmer indeed. You'll also get an achievement for it!
I’d love to know what you think of the changes. Feel free to yell at me on here or on twitter or wherever you can find me.
Thanks for playing!
-MikeT @viTekiM
New Features:
What’s Different:
Fixed:
First, let me just level with you. This is no longer a paid gig for me. I’m working on the game in my free time because I love it. If there are a few of you out there that are into it, that’s really all I need. That said, I don’t have the resources to work on the mac port and so we will be officially dropping support for it, at least for the foreseeable future. If you already have the game on your mac, don’t worry, it’s not going anywhere. You’re just not going to get this update or, most likely, any future updates. I wish the game had been a big success and this wouldn’t have become necessary, but that’s just not what happened.
Now, if you’re still with me, I would also like to say that I consider this version of the game to be much more complete and quite a bit better than what was released way back when. The following list is not complete. There are lots of tweaks, plenty of polish, and a few surprises to be found. I’d love it if you’d go into the options menu and reset your game data so you can give it a go from scratch. No pressure, but if you do that, you’ll make me a very happy programmer indeed. You'll also get an achievement for it!
I’d love to know what you think of the changes. Feel free to yell at me on here or on twitter or wherever you can find me.
Thanks for playing!
-MikeT @viTekiM
Patch Notes
New Features:
- Steam Achievements are in! 34 of them, in fact.
- Certain player controlled craft can turn and fire backwards. If you see it flip, you can flip it too. Press R1 (default mapping).
- The dreaded Wave 8-9 missile barrage is gone. I’m sorry it was ever a thing.
- New credits music from the amazing Mega Beardo (megabeardo.com)
- Destroyed human craft now have a random chance at throwing dangerous shrapnel.
- Transports can now shoot fire out of their exhaust, which can kill enemies at close range.
- Title and menu screens now have high scores at top. (friends-only)
- Cheats Menu - Unlocks on game completion.
- Unlimited ammo - so you don’t run out.
- Infinite lives - play forever, if you want!
- Take no damage - No stress, just pew pew pew!
- Spawn lock - choose your faction, useful for viewing story.
- Psychedelic mode - ...will blow you mind, man!
- Big Head Mode - Makes sprites big and weird. I just think it’s funny.
- Show Hitboxes - For the bullet hell enthusiast.
- Unlimited ammo - so you don’t run out.
- In-game browseable leaderboards (Friends-Only and Global Top 10).
- Secret Codes in menus - I can’t tell you any more about those, good luck.
What’s Different:
- Changed kills required for next multiplier from 20 to 10.
- Doubled speed of all environments.
- Leaderboards display before game over screen, so players don’t have to quit to see them.
Fixed:
- Multiplier blast no longer kills enemies not yet visible.
- Enemies will not spawn into multiplier blast.
- Multiplier blast no longer causes field generators to drift. They explode immediately.
- Fixed bug preventing ships left with ammo from shooting.
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