Update 2.1 - "Rise Again" is Live!

Date: Wed, 12 Apr 2023
Kingdom Wars 2: Battles Game Banner
Genre: Indie, Simulation, Strategy
Developer: Reverie World Studios
Release Date: Fri, 04 Mar 2016


Dear Players,

Following the successful release of Undead Cometh, and a great boost in player numbers last week, our team continues full on work on Kingdom Wars 2: Battles with one update after another planned in the coming weeks. Our main focus with today`s massive update 2.1 was to fix whatever was broken or unbalanced after Undead Cometh, as well a to work on player suggestions and worst reported issues.

Few things of note - Zombies shall Rise Again, Skeletons are getting some badly needed limitations, there`s been a lot of balancing across the Undead units. We`ve also worked in full Russian Localization for the new content, and fixed some critical bugs like multiplayer disconnection.

Next Update
We are looking to release update 2.2 in Early February. It`s feature some core engine update, including pathfinding. Once again thanks for all your feedback, a lot of your bug reports and suggestions are going to be addressed in the upcoming update.

And so presenting 2.1 - "Rise Again"

- Many fixes to multiplayer connection issues
- Fixed a bug that could crash Custom Multiplayer Game window
- Added Russian Localization for Chapter Six and Skeleton Units
- Added build limit to Crypts (3)
- Added Skeleton Battalion spawn limit per Crypt (3)
- Survival spawn points for Zombies now do damage to Skeletons
- Garviolas are now much stronger in late game
- Elven Deep Wizard spells now unlock in the correct order
- Alchemy Card should no longer trigger anti-cheat
- Destroy Building added to Great Trees
- Destroy Unit added to Peasants
- Increased price of Crypt by 25%
- Increased Skeleton spawn time by 25%
- Zombies do 3x damage against Skeleton Units

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