Patch notes!
Author: indiefoldcreator
Date:
Wed, 05 Feb 2025
Game: ADAPTR
We've had some limited feedback and a number of small level bugs, as well as some feature requests.
- Added sub-renderer flags for editing vs simulating for slightly better performance
- Tweaked a number of audio sources for a better balance
- Clamped Camera height to +- 8m, as some cameras were escaping!
- Did a performance pass low-end machines, removing a bunch of physics objects and detail that was on there for 'show' - if you have an area that's not doing well, let me know!
- Reduced quality of HBAO and Motion Blur on lower detail settings to improve performance.
- Improved feedback on Thrusters for usage, Fuel, etc.
- Improved focus on UI elements hiding when not needed
- Added Volume settings under the Settings menu
- Added a basic tutorial that is displayed upon entering the Editor on Basic Diagnostics 1
- Allowed skipping of intro camera on more keys and buttons
- Added mostly-complete pad support. Should be finalised for Patch #2
- Fixed a few collision issues with camera and players falling out of the world.
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