Knights of the Chalice 2 Kickstarter live

Date: Mon, 07 Aug 2023
The Age of Decadence Game Banner
Genre: Indie, RPG
Developer: Iron Tower Studio
Release Date: Wed, 14 Oct 2015
Greetings to you, worthy friends! KotC 2 is the brilliant offspring of acclaimed computer role-playing game Knights of the Chalice (now available on Steam). The new game is intended to recreate the best aspects of past 2D D&D computer RPGs such as Baldur's Gate 2, Temple of Elemental Evil, Dark Sun Shattered Lands, Champions of Krynn and Planescape: Torment.

KotC 2 uses the OGL 3.5, the ruleset at the root of tabletop RPG Dungeons & Dragons 3.5. D&D 3.5 is well known for its tactical depth and the wealth of its character classes, feats and spells. KotC 2 expands the library of races, classes, feats, skills and spells in order to be even more Devious & Deadly than D&D!

KotC 2 comes with a powerful integrated editor giving YOU the opportunity to turn your own idea of the perfect RPG scenario into the reality that many players will enjoy in years to come. The best modules may also generate an income stream for you.

The graphic style for characters and monsters in KotC 2 has been the subject of many a debate. I say let this Kickstarter campaign be the judge of how complex the graphic style should be.

No matter the style, you can be sure that KotC 2 adventures will always give priority to the quality of gameplay : the excitement of exploration and discovery, the satisfaction of using YOUR party and YOUR intelligence to overcome cunning enemy groups, the relief of surviving through gigantic traps only to become stronger, the sense of freedom and meaning experienced only when YOUR dialogue choices actually matter.

To me, RPGs are the most fascinating kind of video game. A good RPG maintains player interest by offering various activities that seem to flow naturally from one to the other:

  • Character creation and improvement
  • Exploration and world map navigation
  • Tactical combat and survival
  • Item collection and inventory management
  • Riddle and puzzle resolution
  • Coded message cryptography
  • Story, quest and dialogue choices management


One of the hallmarks of a great RPG is the avoidance of the domination of any one of these activities over the others. For example, inventory management should not be overly time-consuming. KotC 2 addresses this issue by having enemies drop important items only, not their entire equipment.

Likewise, puzzles should not end up taking most of the player's time or become an endless source of frustration. Dialogue and story telling, while essential, are most effective when the opportunity of enjoying a substantial tactical combat challenge presents itself frequently to the player.

With the support of Kickstarter backers, we can transform KotC 2 from a single great game into an awesome series of adventure modules that will stand the test of time. KotC 2 was made on a shoestring budget without any support from banks, publishers or government, meaning that the game is a genuinely independent product.

A number of people generously donated their money, talent or time to the project. To these people I send a heartfelt Thank You, as this game could not exist in its present form without you!

With KS funding we can envision greater things for KotC 2. We can envision graphical environments and creatures on a par with Temple of Elemental Evil or Baldur's Gate 2. We can envision epic music on a par with that of Conan films or Neverwinter Nights 2 Storm of Zehir and Mask of the Betrayer.

We can envision a wealth of quests and companion interactions on a par with those of Baldur's Gate 2. We can envision a wealth of story telling and dialogue choices on a par with those of Planescape: Torment. We can envision the creation of new engrossing and challenging modules both by the developer and players for many years to come. With your help and support, let us turn this dream into a reality!

https://www.kickstarter.com/projects/1848628223/knights-of-the-chalice-2-revolutionise-old-school-crpgs

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