Fringes of the Empire - Responsive Update

Date: Thu, 05 Sep 2024
Fringes of the Empire Game Banner
Genre: Action, Adventure, Casual, Indie, RPG, Early Access
Developer: Lost Astronaut Studios
Release Date: Mon, 16 Nov 2015
I'm pleased to announce a May 31 2018 Technical Update to Lost Astronaut's Fringes of the Empire on STEAM.

Changes to the game itself:


  • Character and away team members now have their names appear ALL CAPS



What was done to the engine:


  • minor cosmetic improvements to Interior Game View
  • minor performance boost of Interior Game View
  • the completion of updates to our 2d shader pipeline
  • elimination of some crufty old GL code, and
  • The game now properly renders at most landscape resolutions in 1920x1080 "retro" pixel depth. While the Game Framework can handle higher resolutions, we are already doing a lot of pixel doubling and don't want to waste screen bandwidth supporting modes directly at the wrong size.
  • Update to responsive scaling method: 4K displays should be able to handle the same game as a 1K. I should also note that non-HD resolutions UHD, 1920x1200 and others should be just as fine as 1K.
  • hoping all mouse - to - screen ratios are fixed, as this update normalizes the way the mouse is handled
  • dev snore: support for latest Windows SDK added
  • dev snore: GLFW3 dependency added


What's coming soon:

I hope to focus on the Trade Screen. I've also been mulling around in my mind that the starting levels need a couple of additions, perhaps a major overhaul of the tiles being used, and Away Team Members need weapons and combat actions.

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