A Studio Update
Author: indiefoldcreator
Date:
Tue, 20 Aug 2024
Game: Project Abyss
Genre:
Action, Adventure, Indie, RPG, Simulation
Developer: Tall Story Studios
Release Date: Fri, 18 Nov 2016
Developer: Tall Story Studios
Release Date: Fri, 18 Nov 2016
Hello!
It has been many years since the release of Project Abyss, and whilst the game did not get very good exposure on Steam, and was permanently scarred in the reviews with outdated criticisms, I am really happy with how the game turned out.
This update is about what I am up to now. After a few years as a games tester, I now work as a programmer for a large studio, so PC games are very difficult to make due to the scale of development in my free time. As a result, my focus has been on mobile games, with two released in the last year or so, and more on the way.
If you like playing games on your phone, hopefully, I've made something that you'd like to try. It's been a long and wide journey full of learning, thank you for being a part of it.
Again like Steam, exposure on Google Play has been super low. If you don't have a big established publisher and/or lots of money to throw at advertising, you don't really have a chance to make a game that can be recognised. Thankfully I do it to learn, to create something I love to play myself, and things I hope have great ideas that advance the genres they touch.
Idle Settlement: Resource Management Tycoon
https://play.google.com/store/apps/details?id=com.PreyInteractive.IdleSettlementResourceManagementTycoon&hl=en_GB&gl=US
Buccaneer Blast:
https://play.google.com/store/apps/details?id=com.PreyInteractive.BuccaneerBlast&hl=en_GB&gl=US
To making more games...
It has been many years since the release of Project Abyss, and whilst the game did not get very good exposure on Steam, and was permanently scarred in the reviews with outdated criticisms, I am really happy with how the game turned out.
This update is about what I am up to now. After a few years as a games tester, I now work as a programmer for a large studio, so PC games are very difficult to make due to the scale of development in my free time. As a result, my focus has been on mobile games, with two released in the last year or so, and more on the way.
If you like playing games on your phone, hopefully, I've made something that you'd like to try. It's been a long and wide journey full of learning, thank you for being a part of it.
Again like Steam, exposure on Google Play has been super low. If you don't have a big established publisher and/or lots of money to throw at advertising, you don't really have a chance to make a game that can be recognised. Thankfully I do it to learn, to create something I love to play myself, and things I hope have great ideas that advance the genres they touch.
Idle Settlement: Resource Management Tycoon
https://play.google.com/store/apps/details?id=com.PreyInteractive.IdleSettlementResourceManagementTycoon&hl=en_GB&gl=US
Buccaneer Blast:
https://play.google.com/store/apps/details?id=com.PreyInteractive.BuccaneerBlast&hl=en_GB&gl=US
To making more games...
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