V1.16 Update: Unlockable Doors on the Map!
Author: indiefoldcreator
Date:
Mon, 03 Jun 2024
Game: A House of Many Doors
The game's bugs are almost entirely gone now. This gives me time to focus on more quality-of-life features suggested by players.
One of the most popular of these suggestions is now implemented: Unlockable Doors are now automatically marked on your Map when you stumble across them!
Other miscellaneous fixes:
- Fixed minor endgame bug.
- Fixed minor endgame typo.
- Fixed a bit of weird map confusion when loading a game saved at the Jagged Sands.
- Fixed an option in Glitterberg that said it required a Fetch-mirror but didn't.
- Fixed Apprehensions exploit in Chimer and the Cyrus Institute.
- Fixed dialogue loop in the King in Kind storyline.
- Fixed typo in the Genevieve storyline.
- Fixed dialogue bug in the Chasmonauts storyline.
- Fixed minor garbled dialogue in Ashen storyline.
- Fixed minor bug in the Lucetta storyline.
- Further sped up Wound Recovery.
Next update: Being able to view who's in your crew while in cities.
One of the most popular of these suggestions is now implemented: Unlockable Doors are now automatically marked on your Map when you stumble across them!
Other miscellaneous fixes:
- Fixed minor endgame bug.
- Fixed minor endgame typo.
- Fixed a bit of weird map confusion when loading a game saved at the Jagged Sands.
- Fixed an option in Glitterberg that said it required a Fetch-mirror but didn't.
- Fixed Apprehensions exploit in Chimer and the Cyrus Institute.
- Fixed dialogue loop in the King in Kind storyline.
- Fixed typo in the Genevieve storyline.
- Fixed dialogue bug in the Chasmonauts storyline.
- Fixed minor garbled dialogue in Ashen storyline.
- Fixed minor bug in the Lucetta storyline.
- Further sped up Wound Recovery.
Next update: Being able to view who's in your crew while in cities.
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