v1.01 - Players' Contribution!

Date: Tue, 11 Jun 2024
Game: Nary
Nary Game Banner
Genre: Action, Indie
Developer: Khud0
Release Date: Tue, 02 Aug 2016
Nary has been out for 2-3 days now and I've gathered enough feedback to come up with a new update and a few slight fixes.

This update is fully community-suggested, so I will leave nicknames/initals of the people who helped me to come up with these ideas. And I encourage you to share your ideas here :)

Here's the list of stuff done in a format "What - (Who Suggested)"

1. A Progress bar on the levels. Now you can see how close you were to the End of the level when you got your face into the obstacle. - (Originally by my GF, enhanced by a talk from Edmund McMillen).

2. Tutorial is now properly shown immediately when you first launch the game. - (Rami Ismail).

3. I haven't removed the Heads (Lives) as Rami suggested, because they play 3 important roles in the Game. But I have added +1 Head ^^.

4. "Start" button is now the default one in focus after losing, so you don't have to click 7 times to start playing again - (Ivan G.)

5. Players are now reminded to buy stuff from the Shop in the Tutorial. - (Aleksander M.)

6. The Shop should no longer cause an error under certain circumstances - (Various Players).

7. Control Remap function was removed because it stopped working. I will focus on improving and re-implementing the feature. - (Nikolay Ch.)

8. Chain-Jumping is now allowed, which also fixes the moments when sometimes players would say that "the spacebar doesn't work" - (Ostap B. and Ivan G.)

v1.02 Mini-Changes:

1. Jump / Land / Special animations.
2. More SFX variety.

See you all in the next Update! :nary_heart:

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