NO December Update... But Why?!
Author: indiefoldcreator
Date:
Sat, 15 Apr 2023
Back in our October update news post we wrote that we’d set aside time for another update to our first game, Brigador. We have instead focused the rest of our 2021 energies on Brigador Killers development. As developers, we think this is the more responsible thing to do, because if we’re going to send Brigador off into the sunset, we’d much rather it be with the boom of an Audio Kinetic Pulse than the pfft of a Smoke Launcher. We hope you understand. However, that's not all we have for you today.
Speaking of Brigador Killers, here’s a sneak peek at one of the things we've been working on for it...
Disclaimer: this is still a work in progress but it’s exciting for things to start to come together.
Next, we have a sale on over on our merchandise store all December long. Enter promocode HOLIDAYS2021 at checkout, or just click this link to get 20% off your next order. T-shirts, lighters, busts and more are all on sale until the end of the year.
N.B. minimum order value of 8 USD required. Promotional code is active from the moment you read this until 23:59 CST, December 31st, 2021.
Third: a message from the rest of the devs. Please enjoy.
===
Though there will not be a December update, we wanted to say THANK YOU to all the dedicated fans and players of Brigador. People are as vocal and enthusiastic about the game as we've ever seen and it's been out for six years, which is humbling to say the least.
We figured the least we could do is gather together the surprisingly numerous splash art we've used over the years in one place, with a developer comment on each of them.
Pre-Early Access splash screen, the rarest of them all. Still had a lot to learn about splash art both from a marketing and design perspective. Always annoyed that you couldn't see all of the Touro, and the Spacers coming out across a flat plane, while accurate to the game, looks a little amateurish. Got some practice photoshopping the Touro, though.
The Early Access to 1.0 release "Road" splash. Wanted to show off the Touro's entire design and accomplished that, but the rest of the splash doesn't really tell you much about the game. A little too moody and dark, too much left to implication. Ironically, despite stringent scale control for all the in-game assets, I'm not entirely sure if the road is to scale.
We wanted to get more eyeballs on this game, so we ended up with a very colorful new splash art. While still too busy and not entirely communicative about the game, I still really like the neon and the human element the Modesto portrait brings to this splash, which is important when the game's camera is so far away from the action.
Our first major update after 1.0, the Halloween 1.12 Update that introduced players to The Auditor, Marie Locke, and Man From Volta. This and the prior version of this splash maybe goes a little too hard in the other direction (VISUAL EXCITEMENT!) but I'm happy that The Auditor got such a flashy introduction.
The Up-Armored Edition was a big win for us, both for the company but also in learning how better to show what the game is about with the splash art. Far less busy than the preceding "neon" splashes, the Up-Armored splash is the first to actually depict a scene from the game with more detail and focus on what the game's actually about. We also learned that you need to have lots of different crops/aspect ratios for splash art, and this design reflects that.
The Up-Armored Edition splash reigned for quite a long time until we realized it was time for another big update, both to improve the game and celebrate a big milestone, hence Blood Anniversary.
A big step forward both compositionally and technically, we used completely new rendering and texturing techniques to try and get people excited about coming back to Brigador with new content and new features. We saw a tremendous response as a result.
Blood Anniversary Pt 2 saw the release of the mysterious Mother's Love, a design we wanted to show off in dramatic fashion, while re-using the scene built for the Pt 1 splash. Inspired by the future war sequences of Terminator 1 and 2, naturally.
Grave To The Rave Update felt like coming full circle, as the first Halloween Update for Brigador was the first major content update the year of the 1.0 release. Wanted to celebrate with a dramatic and grimy, grindhouse-poster like depiction of Precursor James.
===
Feel free to download the splash arts in a desktop wallpaper-friendly format:
🎁BEARING GIF(T)S
Speaking of Brigador Killers, here’s a sneak peek at one of the things we've been working on for it...
Disclaimer: this is still a work in progress but it’s exciting for things to start to come together.
📆MERCH SALE UNTIL 2021 IS OVER
Next, we have a sale on over on our merchandise store all December long. Enter promocode HOLIDAYS2021 at checkout, or just click this link to get 20% off your next order. T-shirts, lighters, busts and more are all on sale until the end of the year.
N.B. minimum order value of 8 USD required. Promotional code is active from the moment you read this until 23:59 CST, December 31st, 2021.
🎨TAKE A TRIP DOWN SPLASH ART MEMORY LANE
Third: a message from the rest of the devs. Please enjoy.
===
Though there will not be a December update, we wanted to say THANK YOU to all the dedicated fans and players of Brigador. People are as vocal and enthusiastic about the game as we've ever seen and it's been out for six years, which is humbling to say the least.
We figured the least we could do is gather together the surprisingly numerous splash art we've used over the years in one place, with a developer comment on each of them.
Pre-Early Access splash screen, the rarest of them all. Still had a lot to learn about splash art both from a marketing and design perspective. Always annoyed that you couldn't see all of the Touro, and the Spacers coming out across a flat plane, while accurate to the game, looks a little amateurish. Got some practice photoshopping the Touro, though.
The Early Access to 1.0 release "Road" splash. Wanted to show off the Touro's entire design and accomplished that, but the rest of the splash doesn't really tell you much about the game. A little too moody and dark, too much left to implication. Ironically, despite stringent scale control for all the in-game assets, I'm not entirely sure if the road is to scale.
We wanted to get more eyeballs on this game, so we ended up with a very colorful new splash art. While still too busy and not entirely communicative about the game, I still really like the neon and the human element the Modesto portrait brings to this splash, which is important when the game's camera is so far away from the action.
Our first major update after 1.0, the Halloween 1.12 Update that introduced players to The Auditor, Marie Locke, and Man From Volta. This and the prior version of this splash maybe goes a little too hard in the other direction (VISUAL EXCITEMENT!) but I'm happy that The Auditor got such a flashy introduction.
The Up-Armored Edition was a big win for us, both for the company but also in learning how better to show what the game is about with the splash art. Far less busy than the preceding "neon" splashes, the Up-Armored splash is the first to actually depict a scene from the game with more detail and focus on what the game's actually about. We also learned that you need to have lots of different crops/aspect ratios for splash art, and this design reflects that.
The Up-Armored Edition splash reigned for quite a long time until we realized it was time for another big update, both to improve the game and celebrate a big milestone, hence Blood Anniversary.
A big step forward both compositionally and technically, we used completely new rendering and texturing techniques to try and get people excited about coming back to Brigador with new content and new features. We saw a tremendous response as a result.
Blood Anniversary Pt 2 saw the release of the mysterious Mother's Love, a design we wanted to show off in dramatic fashion, while re-using the scene built for the Pt 1 splash. Inspired by the future war sequences of Terminator 1 and 2, naturally.
Grave To The Rave Update felt like coming full circle, as the first Halloween Update for Brigador was the first major content update the year of the 1.0 release. Wanted to celebrate with a dramatic and grimy, grindhouse-poster like depiction of Precursor James.
===
Feel free to download the splash arts in a desktop wallpaper-friendly format:
- Standing on Touro (Early Access)
- Touro on Road (Pre 1.0)
- Modesto 1.1 (2016)
- Auditor 1.12 (Halloween 2016)
- Up-Armored Edition (2017)
- Blood Anniversary Tease (2021)
- Blood Anniversary With Text (2021)
- Blood Anniversary No Text (2021)
- Mother's Love No Text (2021)
- Grave To The Rave With Text (2021)
- Grave To The Rave No Text (2021)
❄Happy Holidays from Stellar Jockeys!
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