Crystal Rift Update Released Version 1.2.9

Date: Thu, 23 May 2024
Crystal Rift Game Banner
Genre: Adventure, Indie
Developer: Psytec Games Ltd
Release Date: Wed, 30 Mar 2016
20-May-2016

An update to Crystal Rift has been released to Steam and will be automatically downloaded.

General Improvements



  • Controller Layouts now have a visual representation of the Controller and a separate layout screen.

    General Fixes



  • Monsters don’t obstruct a block on death (rare bug).

  • Clipboard Text no longer populates signs when not in edit mode.

  • Fixes to Menus.

  • F2 now correctly hides the Editor in Edit Mode (press F2 again to bring it back).

  • The current location (green arrow) is now working properly again.

  • Fixed the ‘Hall of Patrons’ signs on Level 26.

  • The hit box on monsters is now bigger making it easier to reach the monsters on the Vive.

  • Text on notes has been moved up slightly to improve readability and stop getting close to the bottom.

    VR



  • We have updated the Steam VR SDK 1.0.9

  • We have lowered the force slightly to hit monsters with the Vive controller.

  • We have implemented 4 Vive Controller layouts and separated these from Gamepads, you can change layouts from the new Controller's menu.

  • We have implemented a default ‘beginner’ Vive controller layout to reduce nausea and work with new users who get nausea with strafe and turning. You can try other layouts when you gain confidence.

  • The Vive now defaults to Look Direction for movement.

    Thank you for your continued support on our journey!

    Enjoy!

    - Psytec Games Team

  • Write your comment!