Major update coming! Need your opinions please!
Author: indiefoldcreator
Date:
Sat, 19 Oct 2024
Genre:
Action, Adventure, Casual, Indie, RPG
Developer: Prismic Studios LLC
Release Date: Fri, 01 Jul 2016
Developer: Prismic Studios LLC
Release Date: Fri, 01 Jul 2016
Hi there!
So for the past year and a half I've been working on Gnomes vs. Fairies 2: Moons of Ventocia, and I've learned a lot in the process and I'm about to release a major update for Gnomes vs. Fairies that fixes a lot of what I didn't know enough to know sucked about it!
This includes the players acceleration and movement speed, a COMPLETE overhaul of the camera. (Oh how did you people put up with such a terrible camera for so long?) and many more little fixes and changes and improvements.
I will NOT be fixing the speedrunning bugs or exploits that the speedrunning community enjoys so much, but my next game you'll have a harder time, although I'm excited to see what you make of it!
My big question is this:
I'm thinking of sunsetting the online portion of the game. It's not that there's anything wrong with it, it's just the player base is way too small and I almost never see anyone else online. I just feel like it's a waste of people's time to go in and never get to see anyone.
Would anyone miss the online play I've added if I took it away?
Thanks for your input!
Also, follow development of my next game, Moons of Ventocia on facebook here: https://www.facebook.com/Moons-of-Ventocia-258731811389300/
and twitter here: https://twitter.com/moonsofventocia
Dano
So for the past year and a half I've been working on Gnomes vs. Fairies 2: Moons of Ventocia, and I've learned a lot in the process and I'm about to release a major update for Gnomes vs. Fairies that fixes a lot of what I didn't know enough to know sucked about it!
This includes the players acceleration and movement speed, a COMPLETE overhaul of the camera. (Oh how did you people put up with such a terrible camera for so long?) and many more little fixes and changes and improvements.
I will NOT be fixing the speedrunning bugs or exploits that the speedrunning community enjoys so much, but my next game you'll have a harder time, although I'm excited to see what you make of it!
My big question is this:
I'm thinking of sunsetting the online portion of the game. It's not that there's anything wrong with it, it's just the player base is way too small and I almost never see anyone else online. I just feel like it's a waste of people's time to go in and never get to see anyone.
Would anyone miss the online play I've added if I took it away?
Thanks for your input!
Also, follow development of my next game, Moons of Ventocia on facebook here: https://www.facebook.com/Moons-of-Ventocia-258731811389300/
and twitter here: https://twitter.com/moonsofventocia
Dano
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