Update 1 Released!
Author: indiefoldcreator
Date:
Sun, 29 Dec 2024
Game: Jump Tanks
Genre:
Action, Indie, Early Access
Developer: Mechanical Butterfly Studios
Release Date: Tue, 08 Mar 2016
Developer: Mechanical Butterfly Studios
Release Date: Tue, 08 Mar 2016
Build ID: EA.002.02
FIXED:
- Bug where bullets are always stopped by a shield even when raised.
- The navigation arrows on the part equip screen are now actually buttons.
- Abrupt cut-off for the turret death and health pod collect SFX.
- Bug where destructible VFX would eventually stop playing.
CHANGED:
- Mega Missile: missile range decreased.
- Photon Shotgun: bullet range increased and added vertical spread to shot.
- Shock Rocket: rocket range decreased; aiming is now free, without assist.
IMPROVED:
- Removed some debug logging and rendering code. This is good for performance, but the improvements may not be noticeable yet.
- FPS and ping only display during a match.
- Position and text color of the HELP button on the tab screen.
- Garage music always plays in the garage, even when connected to a match.
- Changed mixed damage color from green to white.
- Lighting update for Jo-kamachi - Night.
- Muzzle flash improvements.
- Crunched normal maps for increased performance and reduced load times.
NEW:
- Added mouse-over and click SFX to the battalion menu.
- Added SFX to the startup screen PROCEED button.
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