v11.4.7 - Quality of Life & Important Bug Fix

Date: Tue, 11 Jul 2023
Darkest Hour: Europe '44-'45 Game Banner
Genre: Action, Simulation
Developer: Darklight Games
Release Date: Tue, 09 Jun 2009
Hello again! We are back with another patch that adds a number of quality of life changes and fixes a long-standing bug around machine-gun deployment! As usual, many map tweaks and fixes as well!

Quality of Life



  • Players will now resupply & reload players that are shouldering AT weapons with a single keypress.
  • A message will be displayed to the team when a vehicle pool has been activated or destroyed.
  • When using a shovel, players can now simply hold down the fire button to continue digging.


Bug Fixes



  • Fixed a long-standing bug where weapons could sometimes fire blanks after deploying due to a client-server desync.


Maps



Cambes en Plaine



  • Reworked objective territory influences.
  • The final objective can now be recaptured by the Axis.


Pegasus Bridge



  • The Allies can now spawn from 2 approaches.
  • Fixed a bug where Benouville and Corner House objective volumes were too large.
  • Added new Axis initial spawn with a maximum of 12 spawns.
  • Reworked objective territory influences.
  • Reworked Bridge objective area.
  • Increased tickets for both teams to account for additional fighting.


La Fiere Day



  • Enabled Allies a limited construction of 57mm AT guns (historically delivered by gliders)
  • Allied supply caches now have a lower limit.
  • Added an Allied supply cache to the end of the Causeway objective.


La Fuellie Advance



  • Fixed an issue where invisible geometry would block howitzer shells in some areas of the map.
  • Slightly increased Allied tickets.


Wanne Advance



  • Reworked objective territory influences.
  • Slightly reduced the size of some objective capture areas.


Berezina Advance



  • The Soviet main spawn now has territory influence.


Les Champs de Losque



  • Fixed a bug where minefields on the south east side of the map would kill the player too quickly.


SDK



  • Leveler-placed spawn points can now have a limited number of players spawn on them (`MaxSpawns`)


See you on the battlefield,
Darklight Games

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