Santa may be coming, but EndCycle VS 2.3 is already here!!!
Author: indiefoldcreator
Date:
Sun, 04 Dec 2022
Game: EndCycle VS
Happy Holiday season everyone!
The year is almost over so what better way to close it off than with our last VOC-Pass entries! The VOC-Pass was our gift to our loyal fans and something of a challenge to Gal and myself - we promised you 2 updates and at least 4 new VOCs per month, and I'm proud to say that we've achieved just that!
With EndCycle VS 2.3 we've released 4 updates, 2 new Styles and 9 exciting new VOCs since the beginning of the Pass back in October! Try to top that Santa!
2.3 is our farewell update to the VOC Pass but we'll of course still update EndCycle VS regularly especially after our December tournament! We made sure to make this the best update yet so you'll have a lot to play with before our next update drops!
Let's get to it 🎄
VOCS
🍿 SNACKER 🍿
Who doesn't love a good turret?
With this devious addition to your arsenal you'll spawn a SNACKER-object which keeps firing until its HP run out!
Here's a fun idea for ya:
Flip the SNACKER to give yourself several HP boosts!
This stacks really well with Fins new ability "Hyperactive"!
🧲
MAGNADE
🧲Is your opponent playing too many objects for your taste?
Make them your enemies downfall with MAGNADE!
Magnade gives your opponent the MAGNET ailment which attracts all objects around them!
Pro tip:
Use Magnade to give misplaced cubes a second chance at glory!
STYLES
🧲MAGNET🧲
This Style grants the targeted entity the "MAGNET" ailment!
Use this to your advantage - take your turret on the go for instance!
👊REPEL👊
This Style grants the targeted entity the "REPEL" ailment!
Push away unwanted entities and objects!
"SENPAI" now grants you this ailment automatically!
CHARAKTERS
Several charakters have received new abilities and/or have gotten their abilities revised!
This will make for some interactions during our next tournament on December 11th
YVEN
Yvens ultra is now much easier to land!
His shards now attach themselves to himself instead of the entity he hits!
This makes it much easier to put the desired effect on his Ultra-VOC!
Additionally we gave him the "Overheal" ability so stacking up green shards really pays off now!
Wait a second... Overheal? Isn't that Fins ability?
FIN
Fin has evolved as a fighter!
Our favorite healing specialist learned a new ability which compliments his already fanastic tanky build:
HYPERACTIVE!
With this new ability every time Fin get's healed by a VOC he receives a short speed boost!
So far so good! Wait that reminds me...
SOFA SOGOOD
Sofas backstabbing ability had to go.
How often were you able to attck your enemies from the back anyway?
We replaced with something better!
RISER let's the popular furniture Noise float above any potential ground-floor danger!
After using a VOC Sofa will gain the "Float" ailment for a couple of seconds!
CHANGELOG
Here is the entire Changelog with all the juicy details you can expect from this update!
+ Added Magnet and Repel status ailments
+ Magnet: Pulls in objects towards entity for a short period of time!
+ Repel: Pushes away objects from entity for a short period of time!
* Countering now only makes you invincible towards the entity that triggered the counter
* Spectating in lobbies is now the default setting and can only be turned off by lobby host
* Adjusted UI in online lobby screens
* Characters:
* Tankitty: Ultra VOC decreased stun duration
* Fin: Added "Hyperactive" skill! Speeds you up when healing!
* Sofa Sogood: Changed skill from Backstab to "Riser"!
* Makes user float shortly after using a VOC!
* Yven:
+ Added Overheal skill to Yven
* Reworked Ultra VOC and Crystal Shard granting skill
* Shards are now granted on Yven after using an attack
* Spawned Crystal now grants different effects based on shards currently on Yven
* VOCs:
+ Lv3 Snacker: Spawns popcorn machine which keeps firing at enemy!
* Lv2 ElecNade -> Magnade: Throws magnetizing and stunning grenade!
* Lv4 Cybarrier: Reduced duration 6s -> 5s
* Lv2 Virus: Poison duration 8s -> 6s
* Lv1 Senpai: Now grants Repel effect
* Lv3 MineCake, Lv1 SpikeTrap now do not affect floating entities
- Removed Lv3 AdvanceRush
* Style:
* Lv0 Counter: Changed some interactions
* Lv4 Counter-Cybarrier: Increases duration not hits
* Lv3 Counter-PanelGrab: Takes over 3 panels in front
* Lv4 Counter-AreaGrab: Takes over a row and a panel in front
* Lv4 Counter-Neutralize: Neutralizes over a row and a panel
* Lv0 Treasure: Counter attacks now automatically trigger once treasure activates the VOC
TOURNAMENT
With all the VOC-Pass updates having been released it is time to prove your mastery over all the new VOCs and abilities!
OUR DECEMBER TOURNAMENT WILL TAKE PLACE ON DECEMBER 11th 7PM CET!
You can sign up for free here.
Have a wonderful Holiday Season everyone and we'll see each other at the tournament!
Love,
Daniel and Gal - 12B3 Games
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