Update 5.4.0.0 + Demo version
Author: indiefoldcreator
Date:
Sun, 08 Dec 2024
Game: Dex
Hey!
although we are already working on our new game, AAA ghost hunting adventure Ghost Theory, the development of Dex never stopped and remains on-going. As a result, we have some news that want to share with you.
Demo and a pack of free rewards
In a co-operation with our global game publisher Badland Games, we just released free Dex demo on PC, PS4 and XB1 and we offer everyone who completes it a pack of free rewards. We hope to re-gain visibility, reach new players and boost our indie income.
To learn more about the demo and its marketing campaign, visit the demo's landing page - www.drnilesclinic.com
We have also put together a new story trailer for Dex to accompany the demo release. Take a look:
https://youtu.be/5cKGRRVlYf0
Update 5.4.0.0
Along with the demo we’ve released another major update for Dex on Steam. It contains many bug fixes, performance and game play tweaks, new sounds and more. For the full and detailed list of changes see the update’s log below.
And that's all for today. Thank you for reading!
Dreadlocks
although we are already working on our new game, AAA ghost hunting adventure Ghost Theory, the development of Dex never stopped and remains on-going. As a result, we have some news that want to share with you.
Demo and a pack of free rewards
In a co-operation with our global game publisher Badland Games, we just released free Dex demo on PC, PS4 and XB1 and we offer everyone who completes it a pack of free rewards. We hope to re-gain visibility, reach new players and boost our indie income.
To learn more about the demo and its marketing campaign, visit the demo's landing page - www.drnilesclinic.com
We have also put together a new story trailer for Dex to accompany the demo release. Take a look:
https://youtu.be/5cKGRRVlYf0
Update 5.4.0.0
Along with the demo we’ve released another major update for Dex on Steam. It contains many bug fixes, performance and game play tweaks, new sounds and more. For the full and detailed list of changes see the update’s log below.
- Refresh lightmap on resolution changed
- Downtown scene optimized
- Controls help fixed back caption
- Hide image on empty journals category
- Darker controls help background
- Journal over infolog
- Realigned skills software panel
- Fixed zoom restore after dialog or trade
- Fix infolog overlap in dialogue
- Fixed aim snapping
- Fix readable left alignment
- Alarm controllable with SFX when playing
- Ambient test sound instant play, changed to pigeons
- Fixershope fixed hidden drugstore interior
- AR update secondary weapon name on language switch
- Fixed ambient ENV audio
- Added scene ambients
- Fix vending machine buy caption
- Remastered scene SFX
- Fixed missing ENV sounds
- Remastered GUI SFX - radial menu, tabbing, category switch
- Remastered GUI SFX - item placement, skillpoints, pause menu
- AR remastered SFX
- Updated dex jump and climb sounds
- Slums spray kid loop
- Tutorial journal quest readable sounds
- Laser gun no muzzle effect, offseted beam position
- Tutorials menu hide filter buttons
- Dont reset stealth when entering scene
- Stealth chargable during alert, when hidden from enemies
- Gamepad recoil markers
- Fixed gun animation after hit
- Stop jump sound when climbing to avoid voice overlaps
- Fix chinese gate elevator exit offset
- Fix enemy skipping standup animation when hacked on ground
- Armor portal animation
- Dont reset AI combat on AR switch
- Fixed exit from final CS map
- Uncloak after using instant elevator
- Allow cloaking in crouch
- Uncloak on opening medkit or unlocking door
- Uncloak on using item from inventory
- Armor printer sound
- Disable equip button when equipped + reload sound on inventory equip
- Fix equipped weapon assignment
- Cutscene volume respects global settings
- Fix double dialogue glitch on fade in
- Audio settings sample respect master volume
- Fix camera and turret persistence
- Unlock other door when lockpicking doors from sewers hub to Fixershope
- Disable enemy turning when paralyzed
- Disabled entering AR when paralyzed
- Fixed crash id miniature
- GSV2 explosion sound fixed
- Sewers fixed steam no hurting
- Camilla shot added blood
- Aquarium elevator disable call buttons when autoriding
- Disable player environment interaction when paralyzed
- Disable reload in crouch walk
- Fix takedown screen darkening
- Allow long dialogue gamepad scrolling with one answer
- Fix stuck after roll to cyberspace
- Show Ellie in her flat after GSV
- Sound save/load menu tab switch
- Buy sell switch sound
- Laser cell door sound
- Scrapyard generator sound
- Sewers generator sound
- AR stop scene ambient
And that's all for today. Thank you for reading!
Dreadlocks
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