Conquest of Elysium 4.28
Author: indiefoldcreator
Date:
Sun, 25 Aug 2024
Game: Conquest of Elysium 4
This update has a variety of new features, improvements and bug fixes.
General changes
General changes
- New Hoburgher commanders, the Markmann and the Burgmann
- The apocalypse is now more devastating
- Fix for uncentered view when summoning
- Faster turn times
- Slightly improved rituals for King of the Deep
- Water Warlock can no longer get winter wolves in the water
- Smooth text scaling for town names on map
- It was possible to steal units from inquisition
- Added some missing options to --help
- Soldiers of Gold got reduced area for dwarf magic
- 120 FPS setting on systems capped to 60 FPS resulted in severe slowdown
- Fix for duplicate resistances shown in unit info
- Network ritual fixes
- Iron Dragons could stop trampling
- Longer delay before opening gates for large fights
- Archers/Mages on walls also charge out of castle eventually
- Reduced chance of getting Temple Attendants for Priest King
- Lore of Dvalin greyed out when no more spells left to learn
- Increased range for Divine Word
- Stability improvement for 32-bit versions
- max known spells per unit increased 40 -> 60
- New void terrain: Color out of Space
- New descriptions
- Typos fixed
- Stat fixes
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