April Update now Available !!!
Author: indiefoldcreator
Date:
Thu, 17 Oct 2024
The April 2017 update is now available for Icity ... a Flight Sim and a City Builder.
April means that Spring will soon touchdown at our studio, and that means it’s time to clean out the ol’ cobwebs in the hangar, so to speak. To help speed things along, this month we’ve focussed on cleaning up the ol’ code in preparation for new developments, so most of the changes are out-of-sight under the hood. However, there are a few visible upgrades to help keep the information flowing smoothly, including a few new Smart Display panels for the resource modules, a re-designed interface on the co-pilot’s Payload Module screen (for the cube transport module), and a new RPM gauge on the pilot’s Avionics screen.
The Smart Displays are special pop-up panels which show when the Base Aircraft is attached to a cargo module, which are useful for controlling payload module functions when the camera view is set to an exterior view (and the aircraft’s instrument panels are not in the picture). They’re very helpful when trying to maneuver the aircraft at the same time as controlling a module. New this month are Smart Display panels for the Cube Transport Module, the Passenger Transport Module, and the Slurry Transport Module. The Smart Displays can be deactivated in Game Options (press ‘G’ with default keyboard to access) in case you’d like to get a clear screenshot.
The Cube Transport Module interface on the co-pilot’s Payload Module Screen has also been re-designed with the intention of making it more intuitive and easier to operate. Thanks to Alain for letting us know about the issues there!
A new Propellor RPM Gauge has been added to the left side of the pilot’s Avionic’s screen (press ‘E’ with default keyboard to display), which should be helpful when starting the aircraft. It provides the same reading as the RPM counter in the pilot’s Aircraft Diagnostics screen (press ‘Y’ with default keyboard to display), and saves the step of switching between these information screens during the start-up procedures. We like that pilots can often view both the throttle handle and the new RPM gauge at the same time, when setting the RPMs over the 600 revs threshold required to engage the Flight Lock button (try using cameras 0 or 1 to do this).
Happy flying everyone!
April means that Spring will soon touchdown at our studio, and that means it’s time to clean out the ol’ cobwebs in the hangar, so to speak. To help speed things along, this month we’ve focussed on cleaning up the ol’ code in preparation for new developments, so most of the changes are out-of-sight under the hood. However, there are a few visible upgrades to help keep the information flowing smoothly, including a few new Smart Display panels for the resource modules, a re-designed interface on the co-pilot’s Payload Module screen (for the cube transport module), and a new RPM gauge on the pilot’s Avionics screen.
The Smart Displays are special pop-up panels which show when the Base Aircraft is attached to a cargo module, which are useful for controlling payload module functions when the camera view is set to an exterior view (and the aircraft’s instrument panels are not in the picture). They’re very helpful when trying to maneuver the aircraft at the same time as controlling a module. New this month are Smart Display panels for the Cube Transport Module, the Passenger Transport Module, and the Slurry Transport Module. The Smart Displays can be deactivated in Game Options (press ‘G’ with default keyboard to access) in case you’d like to get a clear screenshot.
The Cube Transport Module interface on the co-pilot’s Payload Module Screen has also been re-designed with the intention of making it more intuitive and easier to operate. Thanks to Alain for letting us know about the issues there!
A new Propellor RPM Gauge has been added to the left side of the pilot’s Avionic’s screen (press ‘E’ with default keyboard to display), which should be helpful when starting the aircraft. It provides the same reading as the RPM counter in the pilot’s Aircraft Diagnostics screen (press ‘Y’ with default keyboard to display), and saves the step of switching between these information screens during the start-up procedures. We like that pilots can often view both the throttle handle and the new RPM gauge at the same time, when setting the RPMs over the 600 revs threshold required to engage the Flight Lock button (try using cameras 0 or 1 to do this).
Happy flying everyone!
Write your comment!