Release Notes - TT_Unstable Version 1.5.1.1

Date: Mon, 04 Sep 2023
Game: TerraTech
TerraTech Game Banner
Genre: Action, Indie
Developer: Payload Studios
Release Date: Fri, 10 Aug 2018
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:

https://www.youtube.com/watch?v=r_ce_yPOflo

Quality of Life Improvements:



  • Added Force Gizmos when in Build Beam. Centre of Mass, Centre of Thrust, Centre of Boost and Centre of Lift can now be toggled in the Gameplay Menu
  • Added Command Inputs. Type "help" in-game to see a full list of Commands
  • Added a Player Death Marker
  • Tech will now load if there are blocks missing from the Snapshot
  • We've updated "Automatic Best" block rotation to favour C&S connections where applicable
  • We've removed Attach Points behind the camera to improve building on internal spaces
  • You can now Ban players in Co-op Modes
  • Skip Powerup & Player Indestructible options available in R&D
  • Undo Send to SCU when Techs are far away
  • Performance optimisation to C&S internals
  • Updated Co-op chatbox with various Quality of Life (more history, chat while building, better team/global controls)
  • Improved photo mode. Now hotkeyed to F3 and now also allows you to move the camera while paused
  • In Co-op, a player's tech is unloaded from the world when they disconnect. Rejoining the server will restore their Tech

Bug Fixes:



  • The Gravity Magnifier now consumes energy instead of generating it
  • Fixed Circuits & Systems wire emissive colours showing
  • Fixed a number of UI alignment and text overrun issues
  • Fixed issue where Game Saves did not show
  • Fixed tech orientation on the radar when rotating the cab on a Tech

Block Adjustments:



  • Updates to Reticule Research Keybinder Description
  • Updates to Reticule Research Signal Extender Description
  • Reticule Research Black Wire name changed to Reticule Research Universal Wire

Known Issues:



  • When loading a tech with missing blocks in Co-op Campaign, the tech spawns with all blocks present, even when some were missing from the inventory
  • Trading stations are currently broken for clients in Co-op modes

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