Fairspace Update July 2016
Author: indiefoldcreator
Date:
Sat, 28 Dec 2024
Game: Fairspace
Genre:
Action, Indie, Simulation, Strategy
Developer: Sub Orbital Software
Release Date: Wed, 21 Oct 2015
Developer: Sub Orbital Software
Release Date: Wed, 21 Oct 2015
Panning left and right in your ship has been added, to that end movement controls have been overhauled, If you have played before and have an existing keyboard configuration, I Recommend clicking the Controls Reset button on the configuration menu ( normally F9).
WSAD have been allocated to the basic movement of forwards and backwards left and right and the cam keys have been moved to the Numeric keypad.
As part of the keyboard update the 'F' key for free look has been changed into a toggle and alternates between free look and the default 3rd person view.
Q key is now the default for nearest enemy target. This is positioned nicely next to movement controls.
Sound effects have been revisited, Explosions, hyper jumping and interface have been updated.
Ship Thrusters have been changed again, Is it an improvement ?
A bug on reading user environment variables has been fixed, this would cause the game to crash on its very first run but then work from then on.
Star field effect has been updated to give a better feel of movement at slower speeds.
Interface/Hud has been switched from flat to 3D, For those that do not like this and would prefer to leave it flat there is slider control on the configuration screen to change it back.
Shooting Netcode has been updated, I realised the bullets were slightly off and appeared to be a frame or so behind the action, This has been corrected and now looks more solid.
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