Progress update this week (no new version)
Author: indiefoldcreator
Date:
Sun, 20 Oct 2024
Game: The Concourse
Genre:
Action, Indie, Racing, Sports
Developer: A & B Game Studios, LLC
Release Date: Tue, 31 May 2016
Developer: A & B Game Studios, LLC
Release Date: Tue, 31 May 2016
Hey everyone!
This week has been a hectic one for both Bryan and I, so there's no software update. Regardless of that, we've been working hard behind the scenes to get some great new features and improvement in. I'll give you a sneak peek at some of them here:
SplitScreen Local and Online Multiplayer!
Check out that screenshot! Admittedly a little dark, so I'll have to tweak the lighting a bit overall. It shows that up to 4 players can play against one another. So if you've got up to 4 gamepads you can play together on one screen against bots. In addition to this, you can take your 4 players and play online against other players! :D
Twitch Integration!
This is a feature that we think will be SUPER COOL for streamers. We want to give their audiences the ability to interact with (read: TROLL) their favorite streaming personality. So far we've thought of giving the ability to fire attacks from the crowd, vote on modfiers to apply after each round as well as others that we'll leave for a future suprise. >=>
New Game Mode!
We got some recent feedback from Leshkee's ( twitch.tv/leshkee ) and HeroOfGaming's ( twitch.tv/HeroOfGaming ) Twitch streams, suggesting a "hot potato" style game mode. Bryan and I LOVE this idea and have already started planning out how it will play. We'll have more on this in the coming weeks.
Training Level!
We know, we know, videos might not be enough to get you up to speed with all of the cool features and gameplay of the Concourse so we've decided to get an interactive training course up and running. We plan on making it modular so we can explain any future game mode or any new functionality with ease. :)
Besides the aforementioned features we are working on improvements under the hood and with the UI. As always, stay tuned and throw suggestions our way to help us improve! :D
I want to also thank everyone who has given us the time of day to check it out. We hope to continue bringing you more than your money's worth in gameplay over time and make you proud to support us on our game dev adventure.
Cheers and thanks again!
Alvin
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