Update 1.0.5223
Author: indiefoldcreator
Date:
Sat, 05 Aug 2023
I've made a rather large amount of bug fixes and new feature addtions based on your comments and suggestions. Please let me know how these work for you.
Change log for update 1.0.5223
* Fixed bug where UI clicks would trigger if building was under button
* Fixed bug with archery towers were causing mobs to stop
* Fixed bug with pathfinding on Miur and Gundulf
* Fixed bug where tooltip would get stuck onscreen from options
* Fixed bug where some shrines would show extended range when villager dies while using
* Added click+hold mouse to run
* Added more help text in tutorial tips and objectives
* Added wave complete message with sound effect
* Added option to disable player auto-attack
* Added new keys for camera rotation Q/E by default (mouse right+drag still works)
* Added camera rotation option sliders for keyboard and mouse
* Improved keg kill camera, allowed player to skip by pressing any key
* Improved movement system, WASD movement is now relative to camera
* Improved camera smoothing
* Improved camera rotation - locked cursor on screen
* Improved the descriptions for all structures
* Changed default “select” alternative key from E to F to prevent conflict with rotate camera
* Balance – Changed powder keg damage from static 150, to random range 75 – 125
* Balance – Reduced powder keg number per population From 1 / 4 to 1 / 5
Change log for update 1.0.5223
* Fixed bug where UI clicks would trigger if building was under button
* Fixed bug with archery towers were causing mobs to stop
* Fixed bug with pathfinding on Miur and Gundulf
* Fixed bug where tooltip would get stuck onscreen from options
* Fixed bug where some shrines would show extended range when villager dies while using
* Added click+hold mouse to run
* Added more help text in tutorial tips and objectives
* Added wave complete message with sound effect
* Added option to disable player auto-attack
* Added new keys for camera rotation Q/E by default (mouse right+drag still works)
* Added camera rotation option sliders for keyboard and mouse
* Improved keg kill camera, allowed player to skip by pressing any key
* Improved movement system, WASD movement is now relative to camera
* Improved camera smoothing
* Improved camera rotation - locked cursor on screen
* Improved the descriptions for all structures
* Changed default “select” alternative key from E to F to prevent conflict with rotate camera
* Balance – Changed powder keg damage from static 150, to random range 75 – 125
* Balance – Reduced powder keg number per population From 1 / 4 to 1 / 5
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