Patch 1.3.2 Nutricycle

Date: Thu, 08 Aug 2024
Earthtongue Game Banner
Genre: Indie, Simulation
Developer: Eric Hornby
Release Date: Mon, 27 Apr 2015
:etmold: Patch 1.3.2 Nutricycle :etmold:

Hey! Some new genes for use in Modules were requested, so I've added them, and also implemented most of them in existing earthtongue species. You can view said species if you want an example for how to use the gene in your own modules.

New Genes:
- allow module support for unique deadfungus sprites (under the Sprites/Map folder)
- created fungus gene: deadfungus_multi (a decimal value and multiplies the amount of dead fungus generated by that fungus by that amount.)
- created herbivore gene: Picky (a bool, if true this bug only eats living fungus.)
- created new life form gene: taste. (a string. the life form's taste value, normally empty, will be defined as this string.)
- created bug gene: refuse_taste. (a string. This bug will not eat anything with a taste value that matches the string. this gene can be taken multiple times.)

Rebalance (utilizations of genes:
- Blue Mushrooms now produce extra dead fungus (1.2x)
- Moths are now Picky
- Wasps dislike eating snails, and do not consider them prey.
- Moths dislike the taste "Fruit".
- Fruit Pods and Brown Pods now have the taste "Fruit".

Write your comment!