Mac build version 2.2.2 is fixed
Author: indiefoldcreator
Date:
Fri, 17 May 2024
Hey everyone,
I'm back from paternity leave, and as my first official task, I've fixed the Mac build (at least, it works for me now, previously I had the same issue others were reporting). Turns out this was a simple fix, so sorry for the delay.
EDIT 2:12 PM:
Turns out there was another bug lingering across mac/win/linux. If you were using gamepad controls, and hit the button for "equip" on the town shopping screen the first time you arrived there (ie, when you don't have any equipment yet), it would cause a crash.
This has been fixed just now in the 01/30/2018 timestamped subversion of build 2.2.2. There's no other substantial changes.
I'm back from paternity leave, and as my first official task, I've fixed the Mac build (at least, it works for me now, previously I had the same issue others were reporting). Turns out this was a simple fix, so sorry for the delay.
EDIT 2:12 PM:
Turns out there was another bug lingering across mac/win/linux. If you were using gamepad controls, and hit the button for "equip" on the town shopping screen the first time you arrived there (ie, when you don't have any equipment yet), it would cause a crash.
This has been fixed just now in the 01/30/2018 timestamped subversion of build 2.2.2. There's no other substantial changes.
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