Steam Autumn Sale! Grab EndCycle VS at a 30% discount!
Author: indiefoldcreator
Date:
Sun, 04 Dec 2022
Game: EndCycle VS
Hello everyone!
We have some awesome news for you all!
It's been a long time coming, but EndCycle VS is on sale again!
This time you can grab the game for 30% cheaper than normally!
Hours of thrilling multiplayer action with thousands of attacks, a huge roguelike story mode, multiple singleplayer modes, await you in EndCycle VS!
EndCycle VS 2.3 update is now live on Beta!
We update the game with new content bi-weekly and you can already test our upcoming version!
Grab a bucket of popcorn and switch your game branch: This is one of the biggest beta updates we've put out so far!
Here is the changelog for EndCycle VS 2.3:
+ Added Magnet and Repel status ailments
+ Magnet: Pulls in objects towards entity for a short period of time!
+ Repel: Pushes away objects from entity for a short period of time!
* Countering now only makes you invincible towards the attack that triggered the counter
* Spectating in lobbies is now the default setting and can only be turned off by lobby host
* Adjusted UI in online lobby screens
* Tankitty: Ultra VOC decreased stun duration
* Sofa Sogood: Changed skill from Backstab to "Riser"!
* Makes user float shortly after using a VOC!
* Yven:
+ Added Overheal skill to Yven
* Reworked Ultra VOC and Crystal Shard granting skill
* Shards are now granted on Yven after using an attack
* Spawned Crystal now grants different effects based on shards currently on Yven
+ Lv3 Snacker: Spawns popcorn machine which keeps firing at enemy!
* Lv2 ElecNade -> Magnade: Throws magnetizing and stunning grenade!
* Lv4 Cybarrier: Reduced duration 6s -> 5s
* Lv2 Virus: Poison duration 8s -> 6s
* Lv1 Senpai: Now grants Repel effect
- Removed Lv3 AdvanceRush
* Lv0 Counter: Changed some interactions
* Lv4 Counter-Cybarrier: Increases duration not hits
* Lv3 Counter-PanelGrab: Takes over 3 panels in front
* Lv4 Counter-AreaGrab: Takes over a row and a panel in front
* Lv4 Counter-Neutralize: Neutralizes over a row and a panel
* Lv0 Treasure: Counter attacks now automatically trigger once treasure activates the VOC
Looking forward to how you all will use these new features when the branch hits stable!
Gal Axis & Daniel Dorner - 12B3 Games
We have some awesome news for you all!
EndCycle VS is 30% off
It's been a long time coming, but EndCycle VS is on sale again!
This time you can grab the game for 30% cheaper than normally!
Hours of thrilling multiplayer action with thousands of attacks, a huge roguelike story mode, multiple singleplayer modes, await you in EndCycle VS!
Test our new Beta!
EndCycle VS 2.3 update is now live on Beta!
We update the game with new content bi-weekly and you can already test our upcoming version!
Grab a bucket of popcorn and switch your game branch: This is one of the biggest beta updates we've put out so far!
Here is the changelog for EndCycle VS 2.3:
+ Added Magnet and Repel status ailments
+ Magnet: Pulls in objects towards entity for a short period of time!
+ Repel: Pushes away objects from entity for a short period of time!
* Countering now only makes you invincible towards the attack that triggered the counter
* Spectating in lobbies is now the default setting and can only be turned off by lobby host
* Adjusted UI in online lobby screens
Characters:
* Tankitty: Ultra VOC decreased stun duration
* Sofa Sogood: Changed skill from Backstab to "Riser"!
* Makes user float shortly after using a VOC!
* Yven:
+ Added Overheal skill to Yven
* Reworked Ultra VOC and Crystal Shard granting skill
* Shards are now granted on Yven after using an attack
* Spawned Crystal now grants different effects based on shards currently on Yven
VOCs:
+ Lv3 Snacker: Spawns popcorn machine which keeps firing at enemy!
* Lv2 ElecNade -> Magnade: Throws magnetizing and stunning grenade!
* Lv4 Cybarrier: Reduced duration 6s -> 5s
* Lv2 Virus: Poison duration 8s -> 6s
* Lv1 Senpai: Now grants Repel effect
- Removed Lv3 AdvanceRush
Styles:
* Lv0 Counter: Changed some interactions
* Lv4 Counter-Cybarrier: Increases duration not hits
* Lv3 Counter-PanelGrab: Takes over 3 panels in front
* Lv4 Counter-AreaGrab: Takes over a row and a panel in front
* Lv4 Counter-Neutralize: Neutralizes over a row and a panel
* Lv0 Treasure: Counter attacks now automatically trigger once treasure activates the VOC
Looking forward to how you all will use these new features when the branch hits stable!
Gal Axis & Daniel Dorner - 12B3 Games
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