Din's Legacy patch 1.001
Author: indiefoldcreator
Date:
Thu, 30 Mar 2023
Game: Din's Legacy
This patch fixes a couple major slowdowns, a few uprising quest problems, and a bunch of smaller issues.
1.001 change list:
1.001 change list:
- fixed lag on character, bestiary, and mutate from specialty screens when shadow mapping is on (Darkness/Invader Xom)
- fixed a way that a breaking torch could keep adding breaking object (and eventually run out of entity slots)
- decreased monster spawn rate for battles (so didn't complete shadow all other quests)
- now quests bump base spawn rate of monsters if too low so more likely to find some quest monsters (idontwannaknow0/Espr)
- now uprisings occassionally spawn an extra monster of the appropriate type - makes sense, makes that particular monster a little more common, and fixes some weird scenarios like not having any spawn points in a level (kon345/Logorouge)
- now if kill a monster within a block of correct level still counts
- bow is now a required skill for archers and hunters (so always get it on new character) (AuraForLaura)
- fixed passive effect on skills like Multishot not working correctly (Twogs)
- no longer try to safeguard use slot 1 to be some kind of attack (That Pro Logic)
- can now drop a potion on a party member when party member dialog not allowed
- fixed door and relic vendors not spawning (chesse20)
- fixed fake dark orc berserker (Changeling) being able to have uprising and other quests (Espr)
- now Possessed quest has a minimum level of 15 (davidb11)
- fixed losing diplomacy scenario if kill a non-involved clan sometimes (chesse20)
- fixed 1 level scenarios sometimes getting a shared level that messes things up (Reifam)
- fixed not winning diplomacy scenario correctly sometimes (won't fix current broken scenarios though) (Espr)
- fixed doors getting destroyed if you went into a scenario that had no door locations (Dragonface)
- fixed a way that tiles could get spec pass done twice
- fixed drink/food pickup sounds (Reginald_CZ)
- fixed a & vs && issue in quests (don't think impacting anything though)
- now make sure to give Extraction, Prison Hunt, and Prisoner Chase quests to player, could result in failed quest if another clan was destroyed
- added sonic blast, mind blast, steady shot, and hunting shot to projectile mastery & chaotic shots
- fixed towers/caves sometimes using the wrong entrance model
- made lighting bolt sound quieter (Dreamcatcher)
- removed some old stuff and added some new stuff to quick tips on full help topics screen (idontwannaknow0)
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