Din's Legacy patch 1.001

Date: Thu, 30 Mar 2023
Din's Legacy Game Banner
Genre: Action, Indie, RPG
Developer: Soldak Entertainment
Release Date: Wed, 28 Aug 2019
This patch fixes a couple major slowdowns, a few uprising quest problems, and a bunch of smaller issues.

1.001 change list:


  • fixed lag on character, bestiary, and mutate from specialty screens when shadow mapping is on (Darkness/Invader Xom)
  • fixed a way that a breaking torch could keep adding breaking object (and eventually run out of entity slots)
  • decreased monster spawn rate for battles (so didn't complete shadow all other quests)
  • now quests bump base spawn rate of monsters if too low so more likely to find some quest monsters (idontwannaknow0/Espr)
  • now uprisings occassionally spawn an extra monster of the appropriate type - makes sense, makes that particular monster a little more common, and fixes some weird scenarios like not having any spawn points in a level (kon345/Logorouge)
  • now if kill a monster within a block of correct level still counts
  • bow is now a required skill for archers and hunters (so always get it on new character) (AuraForLaura)
  • fixed passive effect on skills like Multishot not working correctly (Twogs)
  • no longer try to safeguard use slot 1 to be some kind of attack (That Pro Logic)
  • can now drop a potion on a party member when party member dialog not allowed
  • fixed door and relic vendors not spawning (chesse20)
  • fixed fake dark orc berserker (Changeling) being able to have uprising and other quests (Espr)
  • now Possessed quest has a minimum level of 15 (davidb11)
  • fixed losing diplomacy scenario if kill a non-involved clan sometimes (chesse20)
  • fixed 1 level scenarios sometimes getting a shared level that messes things up (Reifam)
  • fixed not winning diplomacy scenario correctly sometimes (won't fix current broken scenarios though) (Espr)
  • fixed doors getting destroyed if you went into a scenario that had no door locations (Dragonface)
  • fixed a way that tiles could get spec pass done twice
  • fixed drink/food pickup sounds (Reginald_CZ)
  • fixed a & vs && issue in quests (don't think impacting anything though)
  • now make sure to give Extraction, Prison Hunt, and Prisoner Chase quests to player, could result in failed quest if another clan was destroyed
  • added sonic blast, mind blast, steady shot, and hunting shot to projectile mastery & chaotic shots
  • fixed towers/caves sometimes using the wrong entrance model
  • made lighting bolt sound quieter (Dreamcatcher)
  • removed some old stuff and added some new stuff to quick tips on full help topics screen (idontwannaknow0)

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