0.1.8 | Patch Notes - Weapon and Enemy Balancing!

Date: Sat, 01 Apr 2023
Sker Ritual Game Banner
Genre: Action, Indie, Early Access
Developer: Wales Interactive
Release Date: Thu, 06 Oct 2022


We have a mammoth week of updates, fixes and improvements from our hard-working dev team! This includes gun balances and enemy balances! Check out the full list of updates below.



Gun Balances!


- Balancing Changes on Weapons Affecting: Damage, Rate of Fire, Ammo Capacity, Magazine Capacity

- MX1910
- Increased Magazine Ammo Capacity to 16, up from 8

- Revolver
- Increased Max Damage to 160, up from 100
- Increased Min Damage to 120, up from 49
- Increased RPM to 240, up from 180
- Increased Magazine Ammo Capacity to 12, up from 6

- Double-Barreled Shotgun
- Lowered RPM to 149, down from 189

- RS10
- Lowered Min Damage to 60, down from 80
- Lowered RPM to 70, down from 80
- Lowered Ammo Capacity to 48, down from 96

- Hunting Rifle
- Increased Damage to 250, up from 160
- Increased RPM to 48, up from 45
- Increased Magazine Ammo Capacity to 20, up from 15
- Decreased Ammo Capacity to 100, down from 150

- Sie Rogotti
- Increased Max Damage to 72, up from 68

- MP18A
- Increased Max Damage to 45, up from 32
- Increased RPM to 1000, up from 857
- Increased Magazine Ammo Capacity to 40, up from 30
- Increased Ammo Capacity to 400, up from 300

- Pavlov Avtomat
- Increased Max Damage to 53, up from 38
- Increased Min Damage to 38, up from 30
- Increased Max Penetration Targets to 2, up from 1

- Thunderbolt
- Increased Max Damage to 300, up from 95
- Increased Min Damage to 200, up from 95
- Increased Empty Reload Time to 5, up from 4.3
- Decreased Magazine Ammo Capacity to 6, down from 10
- Decreased Ammo Capacity to 40, down from 110
- Increased Projectile Hit Radius 0.75 meters, up from 0
- Increased Max Penetration Targets to 20, up from 0



Enemy Balances!


- Lowered enemy health scale to 10% in Hard Difficulty, down from 30%
- Lowered enemy health scale to 20% in Expect Difficulty, down from 50%
- Increased enemy movement speed to 30% in Hard Difficulty, up from 20%
- Increased enemy movement speed to 40% in Expert Difficulty, up from 30%

New!


- Added an increase purchase cost multiplier to higher difficulties
- Added an objective marker for "Charge The Tesla Coils" in the "Voltage Overload" Objective
- Removed Lucky The Dog from the first area in Cursed Lands of Lavernock
- Weapons Available at the Weapon Shop now vary per area

Bug Fixes & Optimisations


- Fixed Elites not spawning on Normal Difficulty (bug introduced in v0.1.7)
- Fixed Progress Percentages not being rounded in Trial Objectives
- Fixed overflowing "Scoreboard" text that affected some languages
- Fixed "Searching For Player" not being localized

Please do also see our list of known issues here.

Once again, we'd like to invite everyone over to our Discord channel to chat with the devs and the community, and also please do leave the game a review over on the Steam page which supports our Early Access Beta journey!

Wales Interactive Team

https://store.steampowered.com/app/1492070/Sker_Ritual/

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