Patch Notes - Update #13 - Big Gameplay Improvements

Date: Fri, 02 Aug 2024
River City Ransom: Underground Game Banner
Genre: Action, Indie, RPG
Developer: Conatus Creative Inc.
Release Date: Mon, 27 Feb 2017
It is my pleasure to present to you the "Big Gameplay Improvements" update. Based on your feedback this year, and feedback gathered from the forum, we put together this patch to solve the most common gameplay complaints we have received.

Changes:



  • Police in River City are now under-staffed. Your first crime is free™!
  • Kingpins are now scary... for everyone except you! You will easily catch them!
  • After you win, River City goes (mostly) back to normal
  • If you run across an entire level, you are no longer rewarded with an invisible wall
  • Charge moves do not trigger across level boundaries
  • The default throw does damage again
  • Fixed missing animations after throw-release from grapple moves
  • Dojos now tell you the minimum level requirement for moves
  • The standard knockback animation no longer depends on damage dealt (ie: strength)
  • Improved calculation of the stamina threshold for desperation moves
  • Changed how energy regeneration and max-energy gain from items are calculated
  • Fixed missing XP rewards for a few bosses
  • Mike: Now comes with Fat moves as standard
  • Mike: Fixed move list text for Plumber Jump Kick and Inch Punch
  • Rudy: Fixed move input for Mud Stomp
  • Provie: Adjusted shop items to match Provie's actual moves (removed Pop Up, added Frizzle)
  • Wes: Fixed Grapple Knee and Grapple Elbow (from front grapples)
  • Alexis: Tweeky no longer gets stuck and can no longer hover
  • Backer: Fixed Arm Bar Reversal
  • Sewers 2: Can no longer fall behind the level on the right hand side
  • Forest River: Fixed respawning after you fall off a log
  • Merv Elevator: Turned off police spawning due to wanted level
  • Oak Hill Mall: Fixed Le Jambon Cache door (for players at night) and Dragon's Dojo door (for AI)
  • Minor fixes for the Chinese translation


Thank you to everyone who has given feedback, posted to the forum, and posted a review.

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