v10.00.2/3
Author: indiefoldcreator
Date:
Sat, 11 Feb 2023
v10.00.2/3
Quick hotfix patch before season starts.
Needler (nerf)
• DPS decreased by 5%
— Damage: 54 → 55
— Attack speed: 2.33 → 2.17
Grarl (buff)
• Attack speed: 0.83 → 0.85 (reverted nerf)
Ocean Templar (nerf)
• Damage: 125 → 120
Shadow Dancer (buff)
• Health: 1635 → 1600
• Clone max health: 1500 → 1600 (bug fix)
• Attack speed: 1.43 → 1.46
Dread Knight (buff)
• Health: 3630 → 3520
• Clone max health: 3300 → 3520 (bug fix)
• Attack speed: 1.43 → 1.46
Hades (nerf)
• Summon Thanatos: Mana cost: 60 → 62
• (4v4 dual building only) Necromancy: Mana gain per dying enemy unit: 3 → 1.8
Head Chef (nerf in 4v4)
• (4v4 dual building only) Necromancy: Mana gain per dying enemy unit: 3 → 1.8
Ladder Points (rework)
• 7 wins per week → 10 games per week
• LP scales with Elo linearly → exponentially
Quick hotfix patch before season starts.
Needler (nerf)
• DPS decreased by 5%
— Damage: 54 → 55
— Attack speed: 2.33 → 2.17
Grarl (buff)
• Attack speed: 0.83 → 0.85 (reverted nerf)
Ocean Templar (nerf)
• Damage: 125 → 120
Shadow Dancer (buff)
• Health: 1635 → 1600
• Clone max health: 1500 → 1600 (bug fix)
• Attack speed: 1.43 → 1.46
Dread Knight (buff)
• Health: 3630 → 3520
• Clone max health: 3300 → 3520 (bug fix)
• Attack speed: 1.43 → 1.46
Hades (nerf)
• Summon Thanatos: Mana cost: 60 → 62
• (4v4 dual building only) Necromancy: Mana gain per dying enemy unit: 3 → 1.8
Head Chef (nerf in 4v4)
• (4v4 dual building only) Necromancy: Mana gain per dying enemy unit: 3 → 1.8
Ladder Points (rework)
• 7 wins per week → 10 games per week
• LP scales with Elo linearly → exponentially
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